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| colspan="6" |''Medium. Humanoid'' | | colspan="6" |''Medium. Humanoid'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
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!Log: 11 | !Log: 11 | ||
!Will: 13 | !Will: 13 | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' 14 (chainmail) | | colspan="3" |'''[[Armor]] Rating''' 14 (chainmail) | ||
| Line 48: | Line 43: | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''Unwavering Will.''' The | | colspan="6" |'''Unwavering Will.''' The Bridge Knight gains +1 to its Mental defenses. | ||
'''Kite | '''Kite Shield.''' The Bridge Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to its physical defenses. | ||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The Knight can take TWO of the following actions, or take the same action '''twice.''''' ==== | ==== ''The Bridge Knight can take TWO of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Knight can move up to its speed. | | colspan="6" |'''Move.''' The Bridge Knight can move up to its speed. | ||
|- | |- | ||
| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed. | | colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed. | ||
'''Pike.''' ''Reach 15 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. | '''Pike.''' ''Reach 15 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. | ||
'''Recurve Bow.''' ''Ranged (200 ft) Two-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp. | '''Recurve Bow.''' ''Ranged (200 ft) Two-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp. | ||
'''Shackle.''' ''Reach 5 ft One-Handed Weapon.'' +3 vs REF of a creature Grappled by the Knight or one of its allies. '''Hit:''' The creature is Restrained by manacles. Breaking or lockpicking the manacles requires a DC 20 STR or INT check. | '''Shackle.''' ''Reach 5 ft One-Handed Weapon.'' +3 vs REF of a creature Grappled by the Bridge Knight or one of its allies. '''Hit:''' The creature is Restrained by manacles. Breaking or lockpicking the manacles requires a DC 20 STR or INT check. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |'''Exploit (1/Round).''' The Knight can Exploit. | | colspan="6" |'''Exploit (1/Round).''' The Bridge Knight can Exploit. | ||
|} | |} | ||
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