Values, Drives, & Quirks: Revision history

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2 December 2023

  • curprev 23:1123:11, 2 December 2023Spazztaztic talk contribs 17,359 bytes +4 No edit summary Tag: Visual edit
  • curprev 23:1023:10, 2 December 2023Spazztaztic talk contribs 17,355 bytes +17,355 Created page with "When designing villains and supporting characters, you can use this system to flesh them out. Values, Drives, and Quirks will give your characters nuance and make them feel alive. === Values === People have nuanced and complex beliefs, and at times have beliefs that are at odds with one another. To represent this in your character, you can choose between two and six values that your character believes in or wrestles with. Many TTRPGs have made use of the law/chaos and..." Tag: Visual edit