Main Page
For Players
MythCraft Fundamentals | |
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Getting Started | Combat |
Guiding Principles | Action Points |
Character Creation | Skills |
FAQ & Quick Reference | Attributes |
Information For Game Masters
Resources - Tips for new MCs | |||
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Crafting a Campaign | Designing NPCs | Designing a Campaign World | |
Themes, Plot, and Setting | Values, Drives, & Quirks | Designing the World | Natural Environments, Weather, and Travel |
Adventure Arcs and Sessions/One-Shots | Heroes, Villains, and Supporting Cast | Designing a Settled Area | Encounter Balancing |
Character Advancement Options | NPC Roll Tables | Designing Factions | Languages |
Goodwill |
Exploring Ancerra | |||
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Timeline | Deities | Mercenary Organizations | Scholarly Orders |
Nations | Crime Syndicates | Mundane Guilds | Witch Covens |
Planes of Existence | Magical Guilds | Performing Troupes |
Additional Game Materials
Extras |
Adventures & Campaigns |
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Character Sheets | Manor Uvior (Free) |
Legends of MythCraft | Soliloquy of Annihilation |
Organized Play | Daughter of the Shadows |
Harker's Guide to Vampire Hunting | ||
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Lineages |
Classes |
Optional Rules |
Batfolk | Hellcrafter | Fear and Sanity |
Dhampir | Vampire | Psyche Talents |
Gretchling | Werecreature | |
Hellspawn | Legacy Artifacts | |
Background Occupation and Professions |
Ascalon | Kaladbold |
Haunted Background | Berzerker Armor | Sovreign's Orb |
Archivist: Librarian | Blessed Wind | Stake of the Tree |
Bartender | Death's Scythe | Throwing Crucifix |
Blacksmith | Flesh Stitcher Manual | Tovare's Halo |
Courtesan | Heirloom Shield | Venator Whip |