Silhouette

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Revision as of 14:29, 1 December 2023 by Spazztaztic (talk | contribs) (Created page with "''Occult Spell, Illusory, Dark Power, Conjuring 5'' '''APC:''' 10 '''SPC:''' 16 '''Range:''' Touch '''Components:''' Gesture, Verbal, Visual '''Duration:''' 1 hour Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills....")
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Occult Spell, Illusory, Dark Power, Conjuring 5

APC: 10

SPC: 16

Range: Touch

Components: Gesture, Verbal, Visual

Duration: 1 hour

Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.

Dark Power: When you finish Conjuring this Spell, roll 1d20. If you roll a 5 or lower, then the spell’s appearance- altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and use the lower.

When you cast this Spell again, targeting a creature permanently affected by this spell’s Dark Power, the Spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the Dark Power roll; if you roll a 6 or higher, the Spell’s permanent effects are not renewed.