Shadow Travel

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Revision as of 06:56, 15 May 2025 by Makiaka (talk | contribs) (Updated description to match Enhanced PHB.)
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Shadow Travel

Occult Spell, Altering, Ritualize, Conjuring 2
APC: 10
SPC: 24
Range: 10 ft radius
Requires: Gesture, Verbal
Duration: Instantaneous
Spell Description
You can only cast this spell when standing in dim light, darkness, or a distinct shadow. You and each willing creature within range teleport up 1 mile; you appear in the closest unoccupied space that is also in dim light, darkness, or a distinct shadow that you are familiar with.

Make a magic attack against yourself and each creature that traveled in this way, targeting FORT. Creatures that are hit take 1d4 necrotic damage and are Sickened for 10 minutes.

Upcharge
Upcharge: Double the distance per +5 SP (10 miles, 20 miles, 40 miles, and so on).
Ritualize
Magic Attribute/Rest. If casting this spell as a ritual, the casting takes 10 minutes. Upcharging still costs SP. The effects of the spell are unchanged.

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