Phoenix: Difference between revisions

349 bytes added ,  18 April 2024
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| colspan="3" |'''Resist''' Radiant 5
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| colspan="3" |'''[[Armor]] Rating''' 15  
| colspan="3" |'''[[Armor]] Rating''' 15  
| colspan="3" |'''Vulnerable''' Cold 1
| colspan="3" |'''Resist''' Radiant 5 '''Immune''' Fire
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| colspan="3" |'''Hit Points''' 90
| colspan="3" |'''Hit Points''' 90
| colspan="3" |'''Immune''' Fire
| colspan="3" |'''Vulnerable''' Cold 1
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| colspan="3" |'''Speed''' 10 ft, Fly 80 ft
| colspan="3" |'''Speed''' 10 ft, Fly 80 ft
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| colspan="6" |'''Eagle Eye.''' The Phoenix doubles its Perceiving skill when making an AWR/Perceiving check based on eyesight.
| colspan="6" |'''Eagle Eye.''' The Phoenix doubles its Perceiving skill when making an AWR/Perceiving check based on eyesight.
'''Mournful Song (1/Rest).''' The Phoenix croons a mournful song over a corpse. If the corpse died in the past 5 minutes, it comes back to life with 4 Death Points and 1 HP.
'''Mournful Song (1/Rest).''' The Phoenix croons a mournful song over a corpse. If the corpse died in the past 5 minutes, it comes back to life with 4 Death Points and 1 HP.
'''[[Resurrection]].''' When the Phoenix dies, it turns into a pile of ashes. It rises from these ashes 1d6 x 10 minutes later, returning to life with 1 HP. If a Phoenix’s ashes are dealt cold [[damage]], it cannot use this feature and dies permanently.
'''[[Resurrection]].''' When the Phoenix dies, it turns into a pile of ashes. It rises from these ashes 1d6 x 10 minutes later, returning to life with 1 HP. If a Phoenix’s ashes are dealt cold [[damage]], it cannot use this feature and dies permanently.
'''Explosive.''' When the Phoenix becomes Bloodied, it may immediately recharge and trigger its [[Ignite]] ability if it was not already active. It can also make a [[Nova]] attack immediately.
'''Explosive.''' When the Phoenix becomes Bloodied, it may immediately recharge and trigger its [[Ignite]] ability if it was not already active. It can also make a [[Nova]] attack immediately.
'''Heated Body.''' If the Phoenix’s Ignite ability is active, then whenever a creature makes a melee attack against the Phoenix, that creature takes 3 (1d6) fire.
'''Heated Body.''' If the Phoenix’s Ignite ability is active, then whenever a creature makes a melee attack against the Phoenix, that creature takes 3 (1d6) fire.
'''Flyby.''' The Phoenix does not provoke reactive attacks.
'''Flyby.''' The Phoenix does not provoke reactive attacks.
'''Divebomb.''' If the Phoenix has moved at least 60 ft straight down on its turn and makes a Talons attack, it rolls 2d20 and uses whichever is higher.
'''Divebomb.''' If the Phoenix has moved at least 60 ft straight down on its turn and makes a Talons attack, it rolls 2d20 and uses whichever is higher.
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| colspan="6" |'''Move.''' The Phoenix can move up to its speed.
| colspan="6" |'''Move.''' The Phoenix can move up to its speed.
'''Talons.''' The Phoenix can make a Talons attack.
'''Talons.''' ''Reach 5 ft, Natural Weapon.'' +5 vs ANT. '''Hit:''' 7 (1d4+5) sharp.
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==== ''OR the Phoenix can take the following action twice.''====
==== ''OR the Phoenix can take the following action twice.''====
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| colspan="6" |'''Strafe.''' The Phoenix can use its Strafe ability.
| colspan="6" |'''Strafe.''' If the Phoenix’s Ignite ability is active, it can move up to its speed and make a special attack against each creature that was adjacent to it at any point during its movement. Flammable objects that are not being worn or carried are also subject to this attack. ''Reach 5 ft, Natural Weapon.'' +5 vs REF. '''Hit:''' 7 (2d6) fire.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Nova (1/Round).''' When the Phoenix takes damage, it may pulse a wave of fire, making a special attack. ''5 ft Radius, Natural Weapon.'' +5 vs FORT of each creature in the radius. '''Hit:''' 7 (2d6) fire.
| colspan="6" |'''Nova (1/Round).''' When the Phoenix takes damage, it may pulse a [[Wave of Fire|wave of fire]], making a special attack. ''5 ft Radius, Natural Weapon.'' +5 vs FORT of each creature in the radius. '''Hit:''' 7 (2d6) fire.
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