Golem: Difference between revisions

127 bytes added ,  17 November 2023
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'''Height:''' 5’2” - 8’0”
'''Height:''' 5’2” - 8’0”


'''Weight:''' 100-600 lbs (depending largely upon the physical materials that comprise them)
'''Weight:''' 100 - 600 lbs (depending largely upon the physical materials that comprise them)


'''Size:''' Medium
'''Size:''' Medium
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==== '''Golem Starting Features''' ====
==== '''Golem Starting Features''' ====
When you create a golem character, you gain the following feature.
At level 1, you get the following features as a golem. You also gain additional features based on your primary material and life source.
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===== '''Primary Material''' =====
===== '''Primary Material''' =====
Choose whether you are primarily constructed out of plant matter, clay, or bone. This choice grants you the following benefit:
Choose whether you are primarily constructed out of plant matter, clay, or bone. Gain the corresponding feature at level 1.
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|'''Bone'''
|'''Bone'''
|Vestigial Life
|'''Vestigial Life'''
|Your body recalls that it once lived as some kind of mortal. When you receive magical healing from another creature, you regain 2 additional HP.
|Your body recalls that it once lived as some kind of mortal. When you receive magical healing from another creature, you regain 2 additional HP.
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|'''Clay'''
|'''Clay'''
|Oozing Movement
|'''Oozing Movement'''
|(1/Rest). You may cause your body to melt into an oozing substance the consistency of putty. This allows you to squeeze through areas as small as 1 ft wide. When you use this feature, it costs 2 AP to activate and lasts for a number of rounds equal to your END+1 (min 1 round). While using this feature, you cannot make attacks or interact with objects. Your health and defenses are unaffected. You may end this form early if you wish, costing no AP. If this ability ends while you are still transformed, you immediately reform in the nearest unoccupied space and take 1d10 Blunt [[damage]].
|(1/Rest). You may cause your body to melt into an oozing substance the consistency of putty. This allows you to squeeze through areas as small as 1 ft wide. When you use this feature, it costs 2 AP to activate and lasts for a number of rounds equal to your END+1 (min 1 round). While using this feature, you cannot make attacks or interact with objects. Your health and defenses are unaffected. You may end this form early if you wish, costing no AP. If this ability ends while you are still transformed, you immediately reform in the nearest unoccupied space and take 1d10 Blunt [[damage]].
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|'''Plant Matter'''
|'''Plant Matter'''
|Minor Photosynthesis
|'''Minor Photosynthesis'''
|When you Recoup in nonmagical sunlight, you may gain Shield HP equal to your END.
|When you Recoup in nonmagical sunlight, you may gain Shield HP equal to your END.
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===== '''Life Source''' =====
===== '''Life Source''' =====
Choose whether your creator used the Arcane, Divine, Occult, Primal, or Psionic Source to awaken Essence within you.
Choose whether your creator used the Arcane, Divine, Occult, Primal, or Psionic Source to awaken Essence within you. Gain the corresponding feature at level 1.  
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|'''Arcane'''
|'''Arcane'''
|Fundamental magic courses through you. Learn two cantrips from the Arcane Source of magic. END is your magic attribute for these cantrips. Divine. Your connection to divinity manifests in the ability to heal. By spending 2 AP, you may restore HP equal to 1d6+END to yourself or a creature that you touch. You can use this feature once, regaining the ability to do so when you Take a Rest.
|Fundamental magic courses through you. Learn two cantrips from the Arcane Source of magic. END is your magic attribute for these cantrips.  
|-
|'''Divine'''
|(1/Rest) Your connection to divinity manifests in the ability to heal. By spending 2 AP, you may restore HP equal to 1d6+END to yourself or a creature that you touch.  
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|'''Occult'''
|'''Occult'''
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==== '''All Golem Features''' ====
==== '''All Golem Features''' ====
At 5th, 10th, 15th, 20th, 25th, and 29th levels, choose one option from the list below.
You gain an additional feature at the 5th, 10th, 15th, 20th, 25th, and 29th levels. Choose from the features below.
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|'''Arcane Explosion'''  
|'''Arcane Explosion'''  
|Life Source - Arcane
|Life Source - Arcane
|Learn one spell of your choice from the Arcane Source that costs 4 or fewer SP. END is your magic attribute for this
|(1/Rest) You learn one spell of your choice from the Arcane Source that costs 4 or fewer SP and can cast it once per Take A Rest using this ability. END is your magic attribute for this spell.  
spell. You may cast this spell once, regaining all expended uses when you Take a Rest.
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|-
|'''Bludgeon'''  
|'''Bludgeon'''  
|Incompatible: Razor  
|<u>Incompatible:</u> Razor  
|Your dominant hand grows in size and/or strength and can be used as a weapon with the stats of a Club.
|Your dominant hand grows in size and/or strength and can be used as a weapon with the stats of a Club.
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|'''Dark Power'''  
|'''Dark Power'''  
|Life Source - Occult  
|Life Source - Occult  
|Learn one chant or spell from the Occult Source that costs 5 or fewer SP. This selection must have the Dark Power tag. END is
|(1/Rest if spell) You learn one chant or spell from the Occult Source that costs 5 or fewer SP and, if a spell is chosen, can cast it once per Take a Rest using this ability. This selection must have the Dark Power tag. END is your magic attribute for this selection.  
your magic attribute for this selection. If you choose a spell, you may cast it once, regaining all expended uses when you Take a Rest.
|-
|-
|'''Divine Glimmer'''  
|'''Divine Glimmer'''  
|Life Source - Divine  
|Life Source - Divine  
|You learn one divine spell of your choice that costs 5 or fewer SP. END is your magic attribute for this spell. You may cast this spell 1/Rest.
|(1/Rest) You learn one divine spell of your choice that costs 5 or fewer SP. END is your magic attribute for this spell and can cast it once per Take a Rest using this Ability.
|-
|-
|'''Essence Alteration'''  
|'''Essence Alteration'''  
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|'''Invocation'''  
|'''Invocation'''  
|Life Source - Primal  
|Life Source - Primal  
|Learn one invocation of your choice from the Primal Source that has no prerequisites. END is your magic attribute for this spell. You may cast this spell once, regaining all expended uses when you Take a Rest.
|(1/Rest) Learn one invocation of your choice from the Primal Source that has no prerequisites and can cast it once per Take a Rest using this ability. END is your magic attribute for this spell.  
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|'''Major Photosynthesis'''  
|'''Major Photosynthesis'''  
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|'''Razor'''  
|'''Razor'''  
|Incompatible: Bludgeon  
|<u>Incompatible</u>: Bludgeon  
|Your dominant hand grows spines or a bladed edge and can be used as a weapon with the stats of a Scimitar.
|Your dominant hand grows spines or a bladed edge and can be used as a weapon with the stats of a Scimitar.
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|-