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| colspan="6" |''Medium. Humanoid'' | | colspan="6" |''Medium. Humanoid'' | ||
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! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
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| colspan="6" |'''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance. | | colspan="6" |'''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance. | ||
'''Corrosive Blood.''' When the Clikkiri takes physical [[damage]], all creatures within | '''Corrosive Blood.''' When the Clikkiri Buzzer takes physical [[damage]], all creatures within 5 ft must make a DC13 FORT check or take 5 (2d4) corrosive. | ||
'''Divebomb.''' If the Clikkiri dies and is flying, then when it hits the ground, each creature in a 5 ft radius from its point of impact takes 10 (4d4) corrosive. | '''Divebomb.''' If the Clikkiri Buzzer dies and is flying, then when it hits the ground, each creature in a 5 ft radius from its point of impact takes 10 (4d4) corrosive. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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==== ''The Clikkiri can take THREE of the following actions, or take the same action '''three times.''''' ==== | ==== ''The Clikkiri can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Clikkiri can move up to its speed. | | colspan="6" |'''Move.''' The Clikkiri Buzzer can move up to its speed. | ||
'''Stinger.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) sharp and 5 (2d4) toxic. | '''Stinger.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) sharp and 5 (2d4) toxic. | ||
'''Caustic Spit.''' ''Ranged | '''Caustic Spit.''' ''Ranged 60 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) corrosive and the target becomes Sickened until the end of its next turn. | ||
|} | |} | ||