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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
__NOTOC__ | {{LineageInfobox|image=Calleoch.png}}__NOTOC__ | ||
Many parents tell their children monster stories at nighttime to make sure that they don’t wander off and hurt themselves in the dark. Some parents don’t truly believe their own stories, but others have seen the Calleoch. A massive, nightmarish creature that resembles an owl with evil intent, the Calleoch possesses the terrifying ability to [[polymorph]] into the guise of a true owl or even a humanoid. Calleochs are widely believed to crave the taste of infant flesh, and both child and parent may wake up in a cold sweat in the dead of night, worried that they heard this fell creature’s shriek. | Many parents tell their children monster stories at nighttime to make sure that they don’t wander off and hurt themselves in the dark. Some parents don’t truly believe their own stories, but others have seen the Calleoch. A massive, nightmarish creature that resembles an owl with evil intent, the Calleoch possesses the terrifying ability to [[polymorph]] into the guise of a true owl or even a humanoid. Calleochs are widely believed to crave the taste of infant flesh, and both child and parent may wake up in a cold sweat in the dead of night, worried that they heard this fell creature’s shriek. | ||
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| colspan="3" |'''[[Armor]] Rating''' 14 | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |'''Vulnerable''' Radiant 1 | | colspan="3" |'''Vulnerable''' Radiant 1 '''DR''' 4/Silvered [[Weapons]] | ||
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| colspan="3" |'''Hit Points''' 95 | | colspan="3" |'''Hit Points''' 95 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 300 ft | ||
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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Fly 60 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Unerring Mind | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Night Hunter.''' The Calleoch’s darkvision works in magical [[darkness]]. | | colspan="6" |'''Night [[Hunter]].''' The Calleoch’s darkvision works in magical [[darkness]]. | ||
'''Light Sensitive.''' The Calleoch suffers a -5 to attacks and skill checks while in direct sunlight. | '''Light Sensitive.''' The Calleoch suffers a -5 to attacks and skill checks while in direct sunlight. | ||
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| colspan="6" |'''Move.''' The Calleoch can move up to its speed. | | colspan="6" |'''Move.''' The Calleoch can move up to its speed. | ||
'''Talons.''' ''Reach | '''Talons.''' ''Reach 5 ft Natural Weapon.'' +5 vs AR. '''Hit:''' 8 (1d6+5) sharp. If successful against a medium or smaller creature, the Calleoch may make a second attack: +5 vs REF. '''Hit:''' The target becomes grappled. | ||
'''Pursue.''' The Calleoch assumes a stance that allows it to Exploit. | '''Pursue.''' The Calleoch assumes a stance that allows it to Exploit. | ||
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| colspan="6" |'''Move.''' The Calleoch can move up to its speed. | | colspan="6" |'''Move.''' The Calleoch can move up to its speed. | ||
'''Talons.''' | '''Talons.''' ''Reach 5 ft Natural Weapon.'' +5 vs AR. '''Hit:''' 8 (1d6+5) sharp. If successful against a medium or smaller creature, the Calleoch may make a second attack: +5 vs REF. '''Hit:''' The target becomes grappled. | ||
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==== '''''...AND''' take '''ONE''' of the following actions.''==== | ==== '''''...AND''' take '''ONE''' of the following actions.''==== | ||
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| colspan="6" |'''Frightening Gaze.''' Ranged | | colspan="6" |'''Frightening Gaze.''' ''Ranged 90 ft Natural Weapon''. +5 vs WILL. Hit: Target gains the Frightened condition for 10 minutes. Once a creature has been Frightened by the Calleoch and overcomes it, it becomes immune to the Calleoch’s Frightening Gaze for 24 hours. | ||
'''Primeval Terror.''' The Calleoch can cast one of its spells. | '''Primeval Terror.''' The Calleoch can cast one of its spells. | ||
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| colspan="6" |'''Move.''' The Calleoch can move up to its speed. | | colspan="6" |'''Move.''' The Calleoch can move up to its speed. | ||
'''Frightening Gaze.''' | '''Frightening Gaze.''' ''Ranged 90 ft Natural Weapon''. +5 vs WILL. Hit: Target gains the Frightened condition for 10 minutes. Once a creature has been Frightened by the Calleoch and overcomes it, it becomes immune to the Calleoch’s Frightening Gaze for 24 hours. | ||
'''Primeval Terror.''' The Calleoch can cast one of its spells. | '''Primeval Terror.''' The Calleoch can cast one of its spells. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |'''Pursue (1/Round).''' If the Calleoch has used its Pursue ability since the beginning of its last turn, then it may Exploit. | | colspan="6" |'''Pursue (1/Round).''' If the Calleoch has used its Pursue ability since the beginning of its last turn, then it may [[Actions#Advanced Maneuvers|Exploit]]. | ||
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