Fetid Lurker: Difference between revisions

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| colspan="6" |'''Fetid Covering.''' The Fetid Lurker loses DR 2 for 30 seconds after taking fire [[damage]].
| colspan="6" |'''Fetid Covering.''' The Fetid Lurker loses DR 2 for 30 seconds after taking fire [[damage]].
'''Residual Sludge.''' Any space the Fetid Lurker moves over while it has its Filth Covering feature becomes covered in thick muck and is treated as difficult terrain for 1 hour.
'''Residual Sludge.''' Any space the Fetid Lurker moves over while it has its Fetid Covering feature becomes covered in thick muck and is treated as difficult terrain for 1 hour.


'''Filth Wallower.''' The Fetid Lurker gains +6 Sneaking while submerged in mud or similar substances.
'''Filth Wallower.''' The Fetid Lurker gains +6 Sneaking while submerged in mud or similar substances.
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==== ''The Lurker can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Fetid Lurker can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Lurker can move up to its speed.
| colspan="6" |'''Move.''' The Fetid Lurker can move up to its speed.
'''Pseudopod.''' ''Reach 10 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 7 (1d6+4) blunt, and make a second attack: +4 vs FORT. '''Hit:''' The target becomes Stunned until the end of their next turn.
'''Pseudopod.''' ''Reach 10 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 7 (1d6+4) blunt, and make a second attack: +4 vs FORT. '''Hit:''' The target becomes Stunned until the end of their next turn.
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==== ''OR the Lurker can take '''ONE''' of the following actions.''====
==== ''OR the Fetid Lurker can take '''ONE''' of the following actions.''====
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| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 8 (1d8+4) sharp, and make a second attack: +4 vs FORT. '''Hit:''' The target gains Bleeding 1d4.
| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon''. +4 vs AR. '''Hit:''' 8 (1d8+4) sharp, and make a second attack: +4 vs FORT. '''Hit:''' The target gains Bleeding 1d4.
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