Eyesore of Eyesquitos: Difference between revisions

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| colspan="6" |'''Move.''' The Eyesore can move up to its speed.
| colspan="6" |'''Move.''' The Eyesore can move up to its speed.
'''Proboscis.''' ''Reach 0 ft, Natural Weapon''. +6 vs FORT of up to four creatures occupying the same space as the Swarm. '''Hit:''' 12 (5d4) sharp and 12 (5d4) necrotic. The Eyesore regains HP equal to the necrotic damage it dealt. On a crit, roll on the table below to determine the additional effect.  
'''Proboscis.''' ''Reach 0 ft, Natural Weapon''. +6 vs FORT of up to four creatures occupying the same space as the Swarm. '''Hit:''' 12 (5d4) sharp and 12 (5d4) necrotic. The Eyesore regains HP equal to the necrotic damage it dealt. On a crit, roll on the table below to determine the additional effect.
'''High Alert.''' The Eyesquito survails its surroundings. It can use its Panoramic Vision 1/Turn until the start of its next turn.
 
# The Eyesore regains all of its HP.
# The creature is Sickened for 30 seconds.
# The creature gains Bleeding 1d4.
# The creature loses an eye.
 
'''High Alert.''' The Eyesore surveils its surroundings. It can use its Panoramic Vision 1/Turn until the start of its next turn.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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