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Nathan Heard (talk | contribs) No edit summary |
Nathan Heard (talk | contribs) No edit summary |
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{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" |Aradin the Witchblade | ||
|- | |- | ||
| colspan="6" |''Monster Level: | | colspan="6" |''Monster Level: 7'' | ||
|- | |- | ||
| colspan="6" |''Medium. Humanoid'' | | colspan="6" |''Medium. Humanoid (Fiendblood)'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 44: | Line 44: | ||
!CHA | !CHA | ||
|- | |- | ||
!3 | |||
!2 | |||
!2 | |||
!0 | !0 | ||
! | !2 | ||
! | !3 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 13 | ||
!Fort: | !Fort: 12 | ||
!Ant: 10 | !Ant: 10 | ||
!Log: | !Log: 12 | ||
!Will: | !Will: 13 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" |'''Resist''' Necrotic 3 | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 13 (lamellar, buckler) | ||
| colspan="3" |'''Immune''' | | colspan="3" |'''Immune''' Fire | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 50 | ||
| colspan="3" |'''Vulnerable''' | | colspan="3" |'''Vulnerable''' Radiant 1 | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30 ft | | colspan="3" |'''Speed''' 30 ft, Fly 20 ft | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Iron Will, Steel Mind | ||
|- | |- | ||
| colspan="6" |'''[[Skills]]''' | | colspan="6" |'''[[Skills]]''' (AWR) Eavesdropping +6, Intuiting +6; (INT) Appraising +2, Disguising +8, Evading +6, Jeweling +2; (CHA) Intimidating +8, Leadership +4 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" | | | colspan="6" |'''Pact Maker.''' If a creature makes a willing bargain with Aradin and exchanges either oath or blood, they become bound to the terms indefinitely (or for a set amount of time specified in the pact). If a creature breaks the terms of its agreement, Aradin immediately attacks their WILL with his CHA, provided that they are currently on the same plane of existence. On a hit, the creature becomes Sickened for the next 24 hours, takes 11 (2d10) psychic [[damage]], and the pact ends. Aradin can have up to 3 active pacts at a time using this feature. You may end a pact in [[order]] to make a new one; if you do, the creature that was released from your pact immediately knows that the pact has ended. | ||
'''Many Faces (1/Rest).''' Aradin can [[polymorph]] into another Medium humanoid for 10 minutes. | |||
'''Initiate of the Occult.''' Using CHA, Aradin knows the following occult chants, rituals, and spells. He has 20 SP, which he regains when he Takes a Rest. | |||
* Chants: [[Cultic Revenge]], [[Forked Tongue]], [[Shadow]] Knife | |||
* Rituals: [[Bedeviling Countenance]], [[Child of Darkness]], Devil’s Sight, [[Refraction of a Thousand Souls]] | |||
* Spells: Darkness, Hex of Hemophilia, [[Minor Augmentation]], [[Warp Step]] | |||
'''Auras (3/Rest).''' Using CHA, Aradin can cast the following auras. Only one aura may be active at a time. Auras extend in a 10 ft radius and last for 10 minutes once active (or until another aura is cast). | |||
* '''''Aura of Aggression.''''' You and allies in the aura deal +2 damage. | |||
* '''''Aura of Reduction.''''' You and all allies in the aura gain DR 2/Magic. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Aradin can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' | ||
|- | |||
| colspan="6" |'''Move.''' Aradin can move up to his speed. | |||
'''Spear of Proclamation.''' ''Thrown (20 ft) Hand-and-a-Half Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6 + 4) physical. | |||
'''Chant.''' Aradin can cast one of his chants. | |||
|- | |||
! colspan="6" | | |||
|- | |||
| colspan="6" |'''''OR''' Aradin can take '''ONE''' of the following actions...'' | |||
|- | |||
| colspan="6" |'''Move.''' Aradin can move up to his speed. | |||
'''Spear of Proclamation.''' Aradin can attack using his Spear of Proclamation. | |||
'''Chant.''' Aradin can cast one of his chants. | |||
|- | |||
| colspan="6" |''...'''AND''' take '''ONE''' of the following actions.'' | |||
|- | |||
| colspan="6" |'''Aura.''' Aradin can cast one of his available auras. | |||
'''Spell.''' Aradin can cast one of his spells, provided that he has enough SP. | |||
'''War Bringer (1/Recoup).''' Two of Aradin’s allies within 30 ft of him gain +2 to damage rolls for the next 40 seconds. | |||
|- | |- | ||
! colspan="6" |Reactions | |||
|- | |- | ||
| colspan="6" | | | colspan="6" |'''Preempt (1/Round).''' When a creature moves into reach of the Spear of Proclamation, Aradin can make an attack against that creature. | ||
|- | |- | ||
|} | |} | ||