Deepshroom Shambler: Difference between revisions

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| colspan="3" |'''Speed''' 25ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Blindsight 90ft
| colspan="3" |'''Senses''' Blindsight 90ft
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| colspan="6" |'''Move.''' The Shambler can move up to its speed.
| colspan="6" |'''Move.''' The Shambler can move up to its speed.
'''Bludgeon.''' ''Reach 5ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) blunt and the target becomes Shaken until the end of its next turn.
'''Bludgeon.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) blunt and the target becomes Shaken until the end of its next turn.


'''Vomit.''' ''Reach 15ft Natural Ranged Weapon.'' +3 to hit REF. '''Hit:''' 7 (1d6+4) necrotic, and make a secondary attack: +5 vs FORT. '''Hit:''' the target contracts [[Deepshroom Poisoning]] (see Appendix B) and becomes Sickened.
'''Vomit.''' ''Reach 15 ft Natural Ranged Weapon.'' +3 to hit REF. '''Hit:''' 7 (1d6+4) necrotic, and make a secondary attack: +5 vs FORT. '''Hit:''' the target contracts [[Deepshroom Poisoning]] (see Appendix B) and becomes Sickened.
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! colspan="6" |Reactions
! colspan="6" |Reactions