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| colspan="3" |'''DR''' 2/Magical [[Weapons]] | | colspan="3" |'''DR''' 2/Magical [[Weapons]] | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Immune''' Nonmagical Weapons | | colspan="3" |'''Immune''' Nonmagical Weapons | ||
|- | |- | ||
| colspan="3" |'''Traits''' Immutable, Unerring Mind, Regen 3 | | colspan="3" |'''Traits''' Immutable, Unerring Mind, Regen 3 | ||
| colspan="3" |'''Senses''' Darkvision 30 ft | |||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Move.''' The Blood Effigy can move up to its speed | | colspan="6" |'''Move.''' The Blood Effigy can move up to its speed | ||
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| colspan="6" |'''Blood Splash.''' ''Reach | | colspan="6" |'''Blood Splash.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) fire. | ||
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| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the Blood Effigy can MOVE and take the following action'''.''''' ==== | ==== '''''OR''' the Blood Effigy can MOVE and take the following action'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Exsanguinate.''' ''Reach | | colspan="6" |'''Exsanguinate.''' ''Reach 5 ft Natural Weapon.'' +4 vs FORT. '''Hit:''' 7 (1d6+4) fire and the Blood Effigy regains HP equal to the damage it dealt. Additionally, the target’s HP maximum is lowered by the amount of damage dealt. If creature’s maximum HP reaches 0, it immediately dies. Maximum HP lost by Exsanguinate is restored by a [[Lesser Restoration]] ritual or similar magic, or by Taking a Rest. | ||
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