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Born under a unique configuration of Ancerra’s five moons, you were destined for mystic greatness. As a child, you possessed an innate sensitivity to people’s emotional states and to the natural world around you, and often you felt that unsettling sense that you knew something would happen before the fact, and it came to pass precisely as you had expected. This led you to seek the counsel of an experienced mystic, who taught you the ways of oracular prophecy. Embracing your role as a link between the physical and the spiritual, you have yourself become an enigmatic | Born under a unique configuration of Ancerra’s five moons, you were destined for mystic greatness. As a child, you possessed an innate sensitivity to people’s emotional states and to the natural world around you, and often you felt that unsettling sense that you knew something would happen before the fact, and it came to pass precisely as you had expected. This led you to seek the counsel of an experienced mystic, who taught you the ways of oracular prophecy. Embracing your role as a link between the physical and the spiritual, you have yourself become an enigmatic guide to those who seek prophetic vision. | ||
Regardless of how accurate you are, you may be called upon frequently to predict the future. Give some thought to how you feel about such requests. Do you believe that you can actually | Regardless of how accurate you are, you may be called upon frequently to predict the future. Give some thought to how you feel about such requests. Do you believe that you can actually divine the future on command, or do you think that such visions are only occasionally gifted to you? Is it a skill you can get better at, or just an innate knack you possess? Furthermore, what kind of physical props, such as tarot cards or animal bones, do you use when attempting such soothsaying? | ||
'''<u><big>Oracle Tracks</big></u>''' | '''<u><big>Oracle Tracks</big></u>''' | ||
''' | '''Druid:''' You take it upon yourself to serve as a mediating force between primeval forces and embrace divine or occult powers as a way to balance the primal magic that surges within. | ||
'''Elementalist:''' You can capture the terrible energy of raging fires and storms, turning such harmful effects into powerful | '''Elementalist:''' You can capture the terrible energy of raging fires and storms, turning such harmful effects into powerful elemental shields. | ||
'''Fate:''' Sometimes called a prophet or diviner, you might gain the ability to see shadows of the future and exert your influence over fate. | '''Fate:''' Sometimes called a prophet or diviner, you might gain the ability to see shadows of the future and exert your influence over fate. | ||
'''Guide:''' Whether a mysterious mentor or an eclectic professor, you can instruct your pupils in various | '''Guide:''' Whether a mysterious mentor or an eclectic professor, you can instruct your pupils in various skills and techniques, helping them all to improve. | ||
== Oracle Entry Talent == | == '''Oracle Entry Talent''' == | ||
After gaining the Oracle Entry talent, you can take talents from any of the oracle tracks. After gaining the Oracle Entry talent, you can also gain Primal Aspect talents | After gaining the Oracle Entry talent, you can take talents from any of the oracle tracks. After gaining the Oracle Entry talent, you can also gain Primal Aspect talents | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
== Druid Track == | == '''Druid Track''' == | ||
[[File:Druid Track.png|thumb|429x429px|Druid Track Progression]] | [[File:Druid Track.png|thumb|429x429px|Druid Track Progression]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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|'''Wyrd Wood II''' | |'''Wyrd Wood II''' | ||
|Wyrd Wood | |Wyrd Wood | ||
|Choose 1-2 additional primal chants and 1-2 additional [[Primal Spells|primal spells]] to gain Dark Power, choosing their effects from the ''Primeval Darkness Chart'' | |Choose 1-2 additional primal chants and 1-2 additional [[Primal Spells|primal spells]] to gain Dark Power, choosing their effects from the ''Primeval Darkness Chart'' below. If you suffer the penalty from having imbalanced Proclivities, you lose 1d10 HP instead of 2d10. | ||
Whenever you spend SP on a spell with the Dark Power tag in combat, you may choose an ally within 30 ft of you that you can see to gain 1d8 | Whenever you spend SP on a spell with the Dark Power tag in combat, you may choose an ally within 30 ft of you that you can see to gain 1d8 Shield HP as you draw negative energy into yourself. | ||
|''Oracle, Druid, Occult'' | |''Oracle, Druid, Occult'' | ||
|- | |- | ||
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|'''Old Gods III''' | |'''Old Gods III''' | ||
|Druid 5, Old Gods II | |Druid 5, Old Gods II | ||
|The difference between Proclivities must be greater than 2 in | |The difference between Proclivities must be greater than 2 in order for you to suffer the penalty. If you suffer the penalty from imbalanced Proclivities, you are Shaken instead of Sickened. | ||
|''Oracle, Druid, Divine'' | |''Oracle, Druid, Divine'' | ||
|- | |- | ||
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|'''Old Gods IV''' | |'''Old Gods IV''' | ||
|Mystic Druid II, Old Gods III | |Mystic Druid II, Old Gods III | ||
|If you suffer the penalty from imbalanced Proclivities, you lose 1d6 SP instead of 1d10. Moreover, if you remain within the difference, you regain 1d10 SP and have | |If you suffer the penalty from imbalanced Proclivities, you lose 1d6 SP instead of 1d10. Moreover, if you remain within the difference, you regain 1d10 SP and have TA on all d20 rolls for the next 1 hour. | ||
|''Oracle, Druid, Divine'' | |''Oracle, Druid, Divine'' | ||
|- | |- | ||
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|} | |} | ||
=== Primeval Darkness Chart === | === '''Primeval Darkness Chart''' === | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
!Name | !Name | ||
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|- | |- | ||
|'''Abrasive Chant''' | |'''Abrasive Chant''' | ||
|''Chant that deals | |''Chant that deals damage'' | ||
|Gain [[Tactical Advantages|TA]] on the attack roll. | |Gain [[Tactical Advantages|TA]] on the attack roll. | ||
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|If you do not suffer Dark Power, you become Protected until the end of your next turn. | |If you do not suffer Dark Power, you become Protected until the end of your next turn. | ||
* <u>Dark Power</u>: Roll for Dark Power. On a roll of 5 or lower, you suffer 1d6 necrotic damage. If this had the Nature or | * <u>Dark Power</u>: Roll for Dark Power. On a roll of 5 or lower, you suffer 1d6 necrotic damage. If this had the Nature or Weather tag, then the nature in the area withers a little or the weather grows sour and corrupt. | ||
|- | |- | ||
|'''Wyrd Chant''' | |'''Wyrd Chant''' | ||
|''Chant that imposes negative condition'' | |''Chant that imposes negative condition'' | ||
|Gain | |Gain TA on the attack roll. | ||
* <u>Dark Power</u>: You suffer the condition for the written duration instead. | * <u>Dark Power</u>: You suffer the condition for the written duration instead. | ||
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|'''Abrasive Spell''' | |'''Abrasive Spell''' | ||
|''Spell that deals damage to one creature'' | |''Spell that deals damage to one creature'' | ||
|Gain | |Gain TA on the attack roll. | ||
* <u>Dark Power</u>: You suffer the damage instead. | * <u>Dark Power</u>: You suffer the damage instead. | ||
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|'''Wrath of the Ashyidir''' | |'''Wrath of the Ashyidir''' | ||
|''Spell that deals AOE damage'' | |''Spell that deals AOE damage'' | ||
|Gain | |Gain TA on the attack roll. | ||
* <u>Dark Power</u>: You cast the spell and it is centered on you. | * <u>Dark Power</u>: You cast the spell and it is centered on you. | ||
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|'''Wyrd Spell''' | |'''Wyrd Spell''' | ||
|''Spell that imposes a negative condition'' | |''Spell that imposes a negative condition'' | ||
|Gain | |Gain TA on the attack roll. | ||
* <u>Dark Power</u>: You suffer the condition for the written duration instead. | * <u>Dark Power</u>: You suffer the condition for the written duration instead. | ||
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* <u>Dark Power</u>: Roll 1d20 for Dark Power. On a roll of 5 or lower, the Shibmar Conclave is angry that you stole power from it. For the next 24 hours, beasts and monstrosities are likely to treat you with hostility as they are supernaturally aware of your transgressions. | * <u>Dark Power</u>: Roll 1d20 for Dark Power. On a roll of 5 or lower, the Shibmar Conclave is angry that you stole power from it. For the next 24 hours, beasts and monstrosities are likely to treat you with hostility as they are supernaturally aware of your transgressions. | ||
|- | |- | ||
|'''Chaotic | |'''Chaotic Commune''' | ||
|''Spell that summons'' | |''Spell that summons'' | ||
|The creature you can summon with this spell can be 1 ML higher than normal. | |The creature you can summon with this spell can be 1 ML higher than normal. | ||
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|} | |} | ||
== Elementalist Track == | == '''Elementalist Track''' == | ||
[[File:Elementalist Track.png|thumb|256x256px|Elementalist Track Progression]] | [[File:Elementalist Track.png|thumb|256x256px|Elementalist Track Progression]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
=== Repurpose Damage Abilities Table === | === '''Repurpose Damage Abilities Table''' === | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
!Ability | !Ability | ||
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!Tag | !Tag | ||
|- | |- | ||
|'''Ice | |'''Ice Armor''' | ||
|When you take cold damage, gain DR 4/Fire for 1 minute. | |When you take cold damage, gain DR 4/Fire for 1 minute. | ||
|''Oracle, Elementalist, Repurpose Damage I'' | |''Oracle, Elementalist, Repurpose Damage I'' | ||
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|} | |} | ||
== Fate Track == | == '''Fate Track''' == | ||
[[File:Fate Track.png|thumb|531x531px|Fate Track Progression]] | [[File:Fate Track.png|thumb|531x531px|Fate Track Progression]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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|'''Weal III - Weapons''' | |'''Weal III - Weapons''' | ||
|Weal II | |Weal II | ||
|Your crit range on | |Your crit range on weapons increases by 1. | ||
|''Oracle, Fate'' | |''Oracle, Fate'' | ||
|- | |- | ||
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|''Oracle, Fate'' | |''Oracle, Fate'' | ||
|- | |- | ||
|''' | |'''Portent''' | ||
|Great Weal | |Great Weal | ||
|Gain the Portent ability. | |Gain the Portent ability. | ||
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|} | |} | ||
== Guide Track == | == '''Guide Track''' == | ||
[[File:Guide Track.png|thumb|554x554px|Guide Track Progression]] | [[File:Guide Track.png|thumb|554x554px|Guide Track Progression]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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|'''Talented Mentor''' | |'''Talented Mentor''' | ||
|Oracle’s Support II | |Oracle’s Support II | ||
|Gain one specialization talent. When you Mentor someone, you can lose access to one of your [[Specialization Talents|specialization talents]] to let them gain that talent. If this would result in you losing skill points, you choose | |Gain one specialization talent. When you Mentor someone, you can lose access to one of your [[Specialization Talents|specialization talents]] to let them gain that talent. If this would result in you losing skill points, you choose how to assign the losses, and regain those Skill Points at the end of the duration. | ||
|''Oracle, Guide'' | |''Oracle, Guide'' | ||
|- | |- | ||
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