Warp Time: Difference between revisions

46 bytes added ,  22 December 2023
no edit summary
(Created page with "''Psionic Spell, Psychokinetics, Altering'' '''APC:''' 1 '''SPC:''' 40 '''Range:''' Self '''Requires:''' Gesture '''Duration:''' Instantaneous You immediately gain double the amount of AP that you normally gain at the start of each of your turns, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.")
 
No edit summary
Line 12: Line 12:


You immediately gain double the amount of AP that you normally gain at the start of each of your turns, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
You immediately gain double the amount of AP that you normally gain at the start of each of your turns, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
[[Psionic Spells|[Back to Psionic Spells]]]
1,232

edits