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Spazztaztic (talk | contribs) (Created page with "''Primal Invocation, Alchemy, Extrinsic, Weather'' '''Prerequisites:''' Primal Tier 2 '''Casting Time''': 1 hour '''Range:''' Sight '''Materials:''' A handful of sand or dirt '''Duration:''' 1 hour At the end of the casting time, make a magic attack roll against DC 18. Subtract 8 from the DC if you are in a desert or similar environment that naturally has large quantities of loose sand and/or dirt. If you hit the DC, then you cast the Invocation. If you miss, then...") |
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''[[Primal]] Invocation, Alchemy, Extrinsic, Weather'' | ''[[Primal]] Invocation, Alchemy, Extrinsic, [[Weather]]'' | ||
'''Prerequisites:''' Primal Tier 2 | '''Prerequisites:''' Primal Tier 2 | ||
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At the end of the duration, any location in the affected area is covered in loose sand, which is considered Difficult Terrain until removed. | At the end of the duration, any location in the affected area is covered in loose sand, which is considered Difficult Terrain until removed. | ||
[[Primal Spells|[Back to Primal Spells]]] | |||
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