Chosen Crewmate: Difference between revisions

1,005 bytes removed ,  22 December 2023
no edit summary
No edit summary
No edit summary
Line 9: Line 9:
|+
|+
! colspan="6" |
! colspan="6" |
=== Chosen Boatswain ===
=== Chosen Crewmate ===
|-
|-
| colspan="6" |''Monster Level: 5''
| colspan="6" |''Monster Level: 2''
|-
|-
| colspan="6" |''Medium. Abominable Eldritch Humanoid''
| colspan="6" |''Medium. Abominable Eldritch Humanoid''
Line 23: Line 23:
|-
|-
!1
!1
!3
!2
!0
!0
!1
!1
!0
!1
!1
!3
|-
|-
|
|
!Ref: 13
!Ref: 12
!Fort: 10
!Fort: 10
!Ant: 11
!Ant: 11
!Log: 11
!Log: 10
!Will: 13
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
Line 42: Line 42:
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 12  
| colspan="3" |'''[[Armor]] Rating''' 12  
| colspan="3" |'''Resist''' [[Occult]] 4
| colspan="3" |'''Resist''' [[Occult]] 2
|-
|-
| colspan="3" |'''Hit Points''' 35
| colspan="3" |'''Hit Points''' 12
| colspan="3" |
| colspan="3" |'''Senses''' Low-Light Vision 30ft
|-
|-
| colspan="3" |'''Speed''' 30ft, Swim 30ft
| colspan="3" |'''Speed''' 30ft, Swim 30ft
| colspan="3" |'''Senses''' Low-Light Vision 60ft
| colspan="3" |'''Traits''' Iron Will
|-
|-
| colspan="3" |'''[[Skills]]''' (STR) Applied Force +3; (CHA) Intimidating +3, Persuading +3
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +3; (CHA) Intimidating +3, Persuading +3
| colspan="3" |'''Traits''' Iron Will
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Amphibious.''' The [[Chosen]] can breathe both air and water. One with the Deep. When a [[Chosen Boatswain]] reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarms take the same [[initiative]] as the Boatswain.
| colspan="6" |'''Amphibious.''' The [[Chosen]] Crewmate can breathe both air and water.


'''[[Gift of the Chosen]].''' Any creature that hits the Chosen with an attack or ability that deals psychic [[damage]] must make a DC 13 CHA check or contract Gift of the Chosen (see Appendix B).
'''One with the Deep.''' When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same [[initiative]] as the Chosen Crewmate.
 
'''[[Gift of the Chosen]].''' Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic [[damage]] must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B).
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
Line 64: Line 65:
==== ''The Chosen can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Chosen can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Chosen can move up to its speed.
| colspan="6" |'''Move.''' The Chosen Crewmate can move up to its speed.
 
'''Claw.''' ''Melee Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
 
'''Dagger.''' ''Thrown (20ft) Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) Sharp.


'''Hand Crossbow.''' ''Ranged (60ft) Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp.
'''Claw.''' ''Melee Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp.


'''Duel.''' The Chosen assumes a stance that lets it Exploit.
'''Duel.''' The Chosen Crewmate assumes a stance that allows it to Exploit.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the Chosen can take ONE of the following actions'''.''''' ====
==== '''''OR''' the Chosen can take the following action'''.''''' ====
|-
|-
| colspan="6" |'''Hit:''' 7 (1d8+3) Psychic and target becomes Shaken, and make a second attack: +3 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours.
| colspan="6" |'''Share Secrets.''' ''Ranged (30 ft) Natural Weapon.'' +1 vs WILL. '''Hit:''' 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours.
 
'''Deep Communion.''' The Boatswain may target one [[Chosen Crewmate]] or one humanoid creature infected with Gift of the Chosen within 5ft of it. If the target is a Crewmate, it is immediately reduced to 0HP and the Boatswain regains HP equal to the amount the Crewmate lost. If the target is an infected humanoid, make a special attack: +3 vs AR. '''Hit:''' 8 (1d10+3) Sharp and the Boatswain regains HP equal to half the damage dealt.
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
Line 87: Line 82:


=== Features ===
=== Features ===
'''Amphibious.''' The Chosen can breathe both air and water. One with the Deep. When a Chosen Boatswain reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarms take the same initiative as the Boatswain.
'''Amphibious.''' The Chosen Crewmate can breathe both air and water.
 
'''One with the Deep.''' When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same initiative as the Chosen Crewmate.


'''Gift of the Chosen.''' Any creature that hits the Chosen with an attack or ability that deals psychic damage must make a DC 13 CHA check or contract Gift of the Chosen (see Appendix B).
'''Gift of the Chosen.''' Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic damage must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B).


=== Actions ===
=== Actions ===
''The Chosen can take '''TWO''' of the following actions, or take the same action '''twice.'''''
''The Chosen can take '''TWO''' of the following actions, or take the same action '''twice.'''''


'''Move.''' The Chosen can move up to its speed.
'''Move.''' The Chosen Crewmate can move up to its speed.
 
'''Claw.''' ''Melee Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
 
'''Dagger.''' ''Thrown (20ft) Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) Sharp.
 
'''Hand Crossbow.''' ''Ranged (60ft) Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp.


'''Duel.''' The Chosen assumes a stance that lets it Exploit.
'''Claw.''' ''Melee Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp.


'''''OR''' the Chosen can take '''ONE''' of the following actions.''
'''Duel.''' The Chosen Crewmate assumes a stance that allows it to Exploit.


'''Hit:''' 7 (1d8+3) Psychic and target becomes Shaken, and make a second attack: +3 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours.
'''''OR''' the Chosen can take the following action.''


'''Deep Communion.''' The Boatswain may target one Chosen Crewmate or one humanoid creature infected with Gift of the Chosen within 5ft of it. If the target is a Crewmate, it is immediately reduced to 0HP and the Boatswain regains HP equal to the amount the Crewmate lost. If the target is an infected humanoid, make a special attack: +3 vs AR. '''Hit:''' 8 (1d10+3) Sharp and the Boatswain regains HP equal to half the damage dealt.
'''Share Secrets.''' ''Ranged (30 ft) Natural Weapon.'' +1 vs WILL. '''Hit:''' 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours.


=== Reactions ===
=== Reactions ===
'''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can Exploit.
'''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can Exploit.