Centaur Ranger: Difference between revisions

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| colspan="3" |'''Speed''' 50ft
| colspan="3" |'''Speed''' 50 ft
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Courageous Charge.''' When another Centaur is within 10ft of this Centaur, this Centaur cannot be Broken, Demoralized, Frightened, or Shaken.
| colspan="6" |'''Courageous Charge.''' When another Centaur is within 10 ft of this Centaur [[Ranger]], this Centaur Ranger cannot be Broken, Demoralized, Frightened, or Shaken.


'''Survivor.''' The Centaur has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag.
'''Survivor.''' The Centaur Ranger has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag.


'''Trample.''' If the Centaur moved at least 10ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur can make another Hooves attack against it for free.
'''Trample.''' If the Centaur Ranger moved at least 10 ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur Ranger can make another Hooves attack against it for free.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Centaur can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Centaur Ranger can take THREE of the following actions, or take the same action '''three times.''''' ====
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| colspan="6" |'''Move.''' The Centaur can move up to its speed.
| colspan="6" |'''Move.''' The Centaur Ranger can move up to its speed.


'''Hooves.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) physical.
'''Hooves.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) physical.


'''Battle Axe.''' ''Reach 5ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) sharp if using two hands.
'''Battle Axe.''' ''Reach 5 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) sharp if using two hands.


'''Throwing Axe.''' ''Thrown (30ft) One-Handed Weapon.'' +3 vs AR. '''Hit:''' 3 (1d6+3) sharp.
'''Throwing Axe.''' ''Thrown 30 ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 3 (1d6+3) sharp.


'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action.
'''Kick.''' The Centaur Ranger assumes a stance that allows it to use its Kick reactive action.
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==== ''OR the Centaur can take the following action '''twice.''''' ====
==== ''OR the Centaur Ranger can take the following action '''twice.''''' ====
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| colspan="6" |'''Standing Longbow.''' ''Ranged (1000ft) Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
| colspan="6" |'''Standing Longbow.''' ''Ranged 1000 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action.
| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur Ranger, it can reactively make a Hooves attack if it used its Kick action.
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=== Features ===
'''Courageous Charge.''' When another Centaur is within 10ft of this Centaur, this Centaur cannot be Broken, Demoralized, Frightened, or Shaken.
'''Survivor.''' The Centaur has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag.
'''Trample.''' If the Centaur moved at least 10ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur can make another Hooves attack against it for free.
=== Actions ===
''The Centaur can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.'''''
'''Move.''' The Centaur can move up to its speed.
'''Hooves.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) physical.
'''Battle Axe.''' ''Reach 5ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) sharp if using two hands.
'''Throwing Axe.''' ''Thrown (30ft) One-Handed Weapon.'' +3 vs AR. '''Hit:''' 3 (1d6+3) sharp.
'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action.
'''''OR''' the Centaur can take the following action '''twice.'''''
'''Standing Longbow.''' ''Ranged (1000ft) Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
=== Reactions ===
'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action.