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! colspan="6" | | ! colspan="6" | | ||
=== Centaur | === Centaur Ranger === | ||
|- | |- | ||
| colspan="6" |''Monster Level: | | colspan="6" |''Monster Level: 10'' | ||
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| colspan="6" |''Large. Beast Humanoid'' | | colspan="6" |''Large. Beast Humanoid'' | ||
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!CHA | !CHA | ||
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! | !3 | ||
! | !3 | ||
!4 | !4 | ||
!4 | !4 | ||
! | !0 | ||
!0 | |||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 13 | ||
!Fort: | !Fort: 14 | ||
!Ant: 14 | !Ant: 14 | ||
!Log: | !Log: 10 | ||
!Will: | !Will: 10 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
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| colspan="3" | | | colspan="3" | | ||
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| colspan="3" |'''[[Armor]] Rating''' 12 | | colspan="3" |'''[[Armor]] Rating''' 12 (brigandine armor) | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 80 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 50 ft | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="6" |'''[[Skills]]''' (STR) Sprinting + | | colspan="6" |'''[[Skills]]''' (STR) Sprinting +10; (END) Distance Running +10, Forced March +10 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |''' | | colspan="6" |'''Courageous Charge.''' When another Centaur is within 10 ft of this Centaur [[Ranger]], this Centaur Ranger cannot be Broken, Demoralized, Frightened, or Shaken. | ||
''' | '''Survivor.''' The Centaur Ranger has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag. | ||
''' | '''Trample.''' If the Centaur Ranger moved at least 10 ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur Ranger can make another Hooves attack against it for free. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" | | | colspan="6" | | ||
==== ''The Centaur can | ==== ''The Centaur Ranger can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Centaur can move up to its speed. | | colspan="6" |'''Move.''' The Centaur Ranger can move up to its speed. | ||
'''Hooves.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) physical. | |||
''' | '''Battle Axe.''' ''Reach 5 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) sharp if using two hands. | ||
''' | '''Throwing Axe.''' ''Thrown 30 ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 3 (1d6+3) sharp. | ||
'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action. | '''Kick.''' The Centaur Ranger assumes a stance that allows it to use its Kick reactive action. | ||
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! colspan="6" | | |||
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| colspan="6" | | |||
==== ''OR the Centaur Ranger can take the following action '''twice.''''' ==== | |||
|- | |||
| colspan="6" |'''Standing Longbow.''' ''Ranged 1000 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp. | |||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action. | | colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur Ranger, it can reactively make a Hooves attack if it used its Kick action. | ||
|} | |} | ||