Signature: Difference between revisions

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(Created page with "''Arcane Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)'' '''APC:''' 1 '''Range:''' Touch '''Requires:''' Gesture, Visual, Line of Effect '''Duration:''' Indefinite Spend the casting time creating a signature completely unique to you. You can choose if the mark is visible or invisible. You can have a number of signatures equal to your Arcane Power active, and can sense the location of your signatures, although no additional information (such as which sign...")
 
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''[[Arcane]] Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)''
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== '''Signature''' ==
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|''[[Arcane]] Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)''
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|'''APC:''' 1
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|'''Range:'''  Touch
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|'''Requires:''' Gesture, Visual, Line of Effect
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|'''Duration:''' Indefinite
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!Spell Description
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|Spend the casting time creating a Signature completely unique to you on a surface. Choose if the mark is visible or invisible.
You can have a number of Signatures active equal to your Arcane Power. You can sense the location of your Signatures, although no additional information (such as which signature you are sensing), a number of miles away equal to your Arcane Power.


'''APC:''' 1
You can dismiss a single Signature by touching it, and if you try to cast a Signature beyond the number of Signatures you can maintain, it fails. You can dismiss all active Signatures without needing to touch them.


'''Range:''' Touch
Casters can magically sense if a Signature is their own or a forgery; however, others must rely on its visual appearance.
 
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'''Requires:''' Gesture, Visual, Line of Effect
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'''Duration:''' Indefinite


Spend the casting time creating a signature completely unique to you. You can choose if the mark is visible or invisible. You can have a number of signatures equal to your Arcane Power active, and can sense the location of your signatures, although no additional information (such as which signature you are sensing) a number of miles away equal to your Arcane Power Level. You can dismiss a single Signature by touching it, and if you try to cast a signature beyond the number of signatures you can maintain, it fails. You can dismiss all active Signatures without needing to touch them.


Casters can magically sense if a Signature is their own or a forgery; however, others must rely on its visual appearance.
[[Arcane Spells|[Back to Arcane Spells]]]