Kendarian Diplomats: Difference between revisions

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[[WOLVES TABLE
[[WOLVES TABLE
{| class="wikitable"
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!Players
!Wolves
!Rations
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|1
|4 Wolves
|8
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|2
|3 Wolves, 1 Dire Wolf
|9
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|3
|5 Wolves
|10
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|4
|4 Wolves, 1 Dire Wolf
|11
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|5
|5 Wolves, 1 Dire Wolf
|13
|-
|6
|4 Wolves, 1 Alpha Wolf
|20
|}




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For each player, add up the sum of their two checks to find out how successfully they endure the trials of the journey. Implement effects that they suffer on the following day as they break camp, when road weariness sets in.
For each player, add up the sum of their two checks to find out how successfully they endure the trials of the journey. Implement effects that they suffer on the following day as they break camp, when road weariness sets in.


 
{| class="wikitable"
[[SUM ROLLS TABLE
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!Info
!Info
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==== An Unwelcome Guest ====
==== An Unwelcome Guest ====
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'''Black Bears''' and '''Brown Bears''' can both be found in CC p. 198.
'''Black Bears''' and '''Brown Bears''' can both be found in CC p. 198.


 
{| class="wikitable"
[[BEARS TABLE
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!Bears
!Info
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If the party is all sleeping, then the bears have Total Surprise when combat begins. If someone is keeping watch, ask them to roll an AWR/Perceiving check against the bear’s DEX check. If the hero equals or exceeds the bear’s roll, then they spot the bear. The character keeping watch is not surprised, but everyone else is Partially Surprised.
If the party is all sleeping, then the bears have Total Surprise when combat begins. If someone is keeping watch, ask them to roll an AWR/Perceiving check against the bear’s DEX check. If the hero equals or exceeds the bear’s roll, then they spot the bear. The character keeping watch is not surprised, but everyone else is Partially Surprised.
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[[FLOREN TABLE
{| class="wikitable"
 
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!Floren Table
!Info
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In the event of combat, the NPCs will engage three Leafling Florens, leaving the remaining enemies for the heroes to fight.
In the event of combat, the NPCs will engage three Leafling Florens, leaving the remaining enemies for the heroes to fight.
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The exact type and number of hostile creatures are based on the party’s size, as shown on the table below.
The exact type and number of hostile creatures are based on the party’s size, as shown on the table below.
Stats for each monster can be found in the CC: '''Blightweed''' on p. 34, '''Bloodoak Brambles''' on p. 36, and '''Bloodoak Scarecrows''' on p. 37.
Stats for each monster can be found in the CC: '''Blightweed''' on p. 34, '''Bloodoak Brambles''' on p. 36, and '''Bloodoak Scarecrows''' on p. 37.
[[CORRUPTED PLANTS TABLE
 
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!Plants
!Info
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'''''Read Aloud:''''' ''Having defeated the corrupt plant life, the grove regains a little bit of a healthy hue. It still suffers from the withering effects of drought, but it no longer has the corrupt, unholy feel that it once did. Crows and crickets chirp again, and a squirrel scurries along the bough of a tree. The florens gleefully celebrate and thank you for your troubles.''
'''''Read Aloud:''''' ''Having defeated the corrupt plant life, the grove regains a little bit of a healthy hue. It still suffers from the withering effects of drought, but it no longer has the corrupt, unholy feel that it once did. Crows and crickets chirp again, and a squirrel scurries along the bough of a tree. The florens gleefully celebrate and thank you for your troubles.''