Renden: Difference between revisions

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(Created page with "Renden is a nation of seafarers that brutally raid coastal towns and cities along the Inner Sea. Originally, the people of Renden shared much of their culture with Fjordenhavian, Noord, and Teivosi society, but over the generations, the people of Renden lost all shred of morality. Known as the terrors of the Inner Sea, the Renden do not discriminate between any town or seafaring vessel of any nation. They will raid anything, leaving boats and buildings in burning ruins...")
 
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=== The Ravager ===
=== The Ravager ===
The Ravager is a twelve-masted boat of tremendous size. Covered in living vegetation grown by the magical hands of the Circle of Matriarchs, it could be mistaken at a distance for a small island. The Ravager contains an entire marketplace, two inns and taverns, and a council chamber where the Circle of Matriarchs make decisions for their nation.
The ''Ravager'' is a twelve-masted boat of tremendous size. Covered in living vegetation grown by the magical hands of the Circle of Matriarchs, it could be mistaken at a distance for a small island. The Ravager contains an entire marketplace, two inns and taverns, and a council chamber where the Circle of Matriarchs make decisions for their nation.


Several large Renden barges often float nearby, housing stolen goods and additional taverns and marketplaces aboard their wooden decks.
Several large Renden barges often float nearby, housing stolen goods and additional taverns and marketplaces aboard their wooden decks.
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=== Nachtstrond ===
=== Nachtstrond ===
The Renden will, at all costs and on pain of death, avoid Nachtstrond, or the Black Coast. This stretch of woodland appears to be in a constant state of blighted [[decay]], and an enormous but withered world-tree stretches its thorny boughs over the expanse of craggy forbidden shores. The Renden believe that the area is haunted by the souls of all humanoids killed violently. Needless to say, if this is true, then any Renden that sets foot on the shore will be torn apart by vengeful ghosts in a matter of moments.
The Renden will, at all costs and on pain of death, avoid Nachtstrond, or the Black Coast. This stretch of woodland appears to be in a constant state of blighted [[decay]], and an enormous but withered World-Tree stretches its thorny boughs over the expanse of craggy forbidden shores. The Renden believe that the area is [[haunted]] by the souls of all humanoids killed violently. Needless to say, if this is true, then any Renden that sets foot on the shore will be torn apart by vengeful ghosts in a matter of moments.


=== Quest Ideas ===
=== Quest Ideas ===
• The heroes must [[guide]] a [[merchant]] vessel through the Inner Sea and protect them from Renden attacks.


A coastal town has heard rumor that the Renden are coming and the mayor asks the heroes to protect the town.
* The heroes must [[guide]] a [[merchant]] vessel through the Inner Sea and protect them from Renden attacks.
 
* A coastal town has heard rumor that the Renden are coming and the mayor asks the heroes to protect the town.
The heroes, in fleeing from a Renden sea vessel, have shipwrecked on Nachtstrond. Now they must venture back into the sea and face the Renden, or press deeper into the haunted forest.
* The heroes, in fleeing from a Renden sea vessel, have shipwrecked on Nachtstrond. Now they must venture back into the sea and face the Renden, or press deeper into the haunted forest.