Gretchling: Difference between revisions

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__NOAUTOLINKS__
__NOAUTOLINKS__{{LineageInfobox|image=gretchling2.png|Height=3'0" - 4'8"|Weight=40 - 120 lbs|Size=Small|Base Speed=20 ft|Appearance=Gretchlings are small, hairless fae humanoids that often resemble toads, frogs, or salamanders.|Lifespan=Variable}}


When most adventurers think of a gretchling, they might imagine a small fae creature attempting to steal their hard- earned magical equipment. Though juvenile gretchlings are typically seen as annoyances at best, those that collect enough magic to reach maturity are quite distinct from their juvenile counterparts. While many young gretchlings are content to scavenge what little magic they can find in small trinkets and scrolls, older gretchlings often find ways to seek out magic more directly. The forms of magic they consume throughout their adolescence may shape this path, and there are three common patterns that their growth follows.  
When most adventurers think of a gretchling, they might imagine a small fae creature attempting to steal their hard- earned magical equipment. Though juvenile gretchlings are typically seen as annoyances at best, those that collect enough magic to reach maturity are quite distinct from their juvenile counterparts. While many young gretchlings are content to scavenge what little magic they can find in small trinkets and scrolls, older gretchlings often find ways to seek out magic more directly. The forms of magic they consume throughout their adolescence may shape this path, and there are three common patterns that their growth follows.  
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|Character Level 5
|Character Level 5
|Gain the Essence Control ability.  
|Gain the Essence Control ability.  
'''Essence Control (1/Rest).'''  
'''Essence Control (1/Rest).''' You may touch a magic item with an Essence cost and reduce its Essence cost by 5. This reduction lasts for 24 hours.
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|'''Jump'''
|'''Jump'''
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|'''Mithridatism'''
|'''Mithridatism'''
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|Gain Resist Toxic 3. When you are under the effects of a poison, the symptoms are cured after the first hour.  
|Gain Resist Toxic +3.  
When you are under the effects of a poison, the symptoms are cured after the first hour.
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|-
|'''Poison Claws'''
|'''Poison Claws'''
|Claws, Bright Sublineage
|Claws, Bright Sublineage
|Gain the Poison Claws ability.  
|Gain the Poison Claws ability.  
'''Poison Claws.''' When you use your Claws attack, you gain +1d4 toxic damage to that attack and the target is Sickened until the end of its next turn. (END/Recoup)
'''Poison Claws (END/Recoup).''' When you use your Claws attack, you gain +1d4 toxic damage to that attack and the target is Sickened until the end of its next turn.
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|'''Poisonous Blood'''
|'''Poisonous Blood'''
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|'''Scroll Eater'''
|'''Scroll Eater'''
|Character Level 10
|Character Level 10
|You can eat spell scrolls and other single-use magical items. When you do so, you regain 1d8 HP and gain +1 to your LUCK until you Take a Rest. (END/Rest, min 2)
|Gain the Scroll Eater ability.
'''Scroll Eater (END/Rest, min 2).''' You can eat spell scrolls and other single-use magical items. When you do so, you regain 1d8 HP and gain +1 to your LUCK until you Take a Rest.
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|'''Spell Thief'''
|'''Spell Thief'''
|Deep Sublineage
|Deep Sublineage
|You can cast Steal Spell without expending SP. If the number of SP that would be required to cast the spell is higher than your level, the spell fails. If you do not otherwise have access to arcane magic, END is your spellcasting ability for this spell. If you do not know this spell, this is the only way you can cast it unless you learn it. (1/Recoup)
|Gain the Spell Thief ability.
'''Spell Thief (1/Recoup).''' You can cast [[Steal Spell]] without expending SP. If the number of SP that would be required to cast the spell is higher than your level, the spell fails. If you do not have a magic attribute, use END.  
If you do not know this spell, this is the only way you can cast it unless you learn it.  
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|'''Volatile Magic'''
|'''Volatile Magic'''
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|When you are damaged by an attack, you may spend 1 Reactive AP to retaliate. Make an END attack against the  REF of all creatures within a 15 ft radius. On a hit, deal 1d8 fire damage. (1/Rest)
|Gain the Volatile Magic ability.
'''Volatile Magic (1/Rest).''' When you are damaged by an attack, you may spend 1 Reactive AP to retaliate. Make an END attack against the REF of all creatures within a 15 ft radius. On a hit, deal 1d8 fire damage.
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{| class="wikitable"
!Core Lineages
|[[Bhrunai]] • [[Dragonfolk]] • [[Dwarf]] • [[Elemental]] • [[Elf]] • [[Fiendblood]] • [[Golem|Golem •]] [[Halfling]] • [[Hondu]] • [[Human]] • [[Kettek]] • [[Kleppin]] • [[Raedeen]] • [[Remnant]] • [[Satyr]] • [[Trollkin]] • [[Undead]] • [[Urkou]]
|-
!Additional Lineages
|''Harker's:'' [[Batfolk]] • [[Dhampir]] • [[Gretchling]] • [[Hellspawn]]
|}
[[Category:Lineage]]