Exorcism: Difference between revisions

128 bytes removed ,  13 June 2025
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|'''Range:''' Touch
|'''Range:''' Touch
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|'''Materials:''' 20 sc worth of incense or gems, which are burned or magically consumed over the casting of te ritual
|'''Materials:''' 20 sc worth of incense or gems, which are burned or magically consumed over the casting of the ritual
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|'''Recharge:''' Take a Rest
|'''Recharge:''' Take a Rest
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!Ritual Description
!Ritual Description
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|You may attempt to heal a creature that you touch that is suffering from a Curse or is Possessed.
|You may attempt to heal a creature that you touch that is suffering from a curse or is possessed.
If the creature is Cursed, you may remove one Curse from it immediately.


* If you want to remove additional Curses, you must roll on the Exorcism Side Effect table below for each additional curse that you remove.
* If the creature is cursed, you may remove one curse from it immediately.


If you want to end a Possession, make a magic attack roll against the possessing creature’s WILL. Roll 2d20 and use the lower result.
* If you want to remove additional curses, you must roll on the Exorcism Side Effect table below for each additional curse that you remove.


* If you succeed, the Possession ends and the possessing creature is banished to its original plane of existence. If you fail, or if you succeed but are on the creature’s original plane of existence, then the Possession ends and the possessing creature enters an unoccupied space next to the formerly possessed creature and is hostile towards you and your allies.
* If you want to end a possession, make a magic attack against the possessing creature’s WILL. Roll 2d20 and take the lower.


* Either way, roll twice on the Exorcism Side Effect table when trying to end a Possession.
On a hit, the possession ends and the possessing creature is banished to its original plane of existence. On a miss, or if you hit but are on the creature’s original plane of existence, then the possession ends and the possessing creature enters an unoccupied space next to the formerly possessed creature and is hostile towards you and your allies.
 
Either way, roll twice on the Exorcism Side Effect table when trying to end a Possession.
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!Upcharge
!Upcharge
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|'''Upcharge:''' By accepting more dire consequences, you may increase your likelihood of banishing a possessing creature. If you are attempting to end a possession, you may make your magic attack roll without rolling 2d20 and using the lower result; instead, roll normally. If you do so, then roll four times on the Exorcism Side Effect table instead of only two times.
|'''Upcharge:''' By accepting more dire consequences, you may increase your likelihood of banishing a possessing creature. If you are attempting to end a possession, you may make your magic attack without rolling 2d20 and taking lower result; instead, roll normally. If you do so, then roll four times on the Exorcism Side Effect table instead of only two times.
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{| class="wikitable"
{| class="wikitable"
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|1
|1
|You become Helpless for 1 hour
|You become Helpless for 1 hour.
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|2
|2
|Gain 1 Death Point. This does not affect your current Hit Points
|You gain +1 Death Point.
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|3
|3
|You become Sickened for 24 hours
|You become Sickened for 24 hours.
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|4
|4
|You become Shaken for 24 hours
|You become Shaken for 24 hours.
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|5
|5
|You take necrotic damage equal to 1⁄4 your Hit Point maximum
|You take necrotic damage equal to 1⁄4 your max HP.
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|6
|6
|The target of your ritual becomes Helpless for 1 hour
|The target of your ritual becomes Helpless for 1 hour.
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|7
|7
|The target of your your ritual gains 1 Death Point. This does not affect their current Hit Points
|The target of your your ritual gains +1 Death Point.
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|8
|8
|The target of your ritual becomes Sickened for 24 hours
|The target of your ritual becomes Sickened for 24 hours.
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|9
|9
|The target of your ritual becomes Shaken for 24 hours
|The target of your ritual becomes Shaken for 24 hours.
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|10
|10
|The target of your ritual takes necrotic damage equal to 1⁄4 their Hit Point maximum
|The target of your ritual takes necrotic damage equal to 1⁄4 their max HP.
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[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]