Bedeviling Countenance
Occult Ritual, Enchanting, Charm
Casting Time: 1 hour, which can be part of a Recoup or
Taking a Rest
Materials: A bit of perfume
Recharge: Rest
Duration: 4 Hours
One willing creature (which can be yourself) that was the subject of the ritual becomes supernaturally persuasive. For the extent of the Charm, they gain the following special attack:
APC: 5
To Hit: 1d20 + CHA. This cannot target a creature overtly hostile to you.
Target: WILL
Hit: The creature is Charmed for 1 minute.
Creatures are aware that they were magically Charmed once the effect fades.