Lycanthropy
Rare Disease
Lethality: Low
Transmissibility: Medium
Lycanthropy is a unique curse tied to a specific moon. When a creature becomes infected with Lycanthropy, note which moon they are linked to.
Infection: A creature that is hit by a werecreature’s secondary bite attack becomes infected with Lycanthropy. Once infected, they become infectious 1d4 days later, or on the full moon if that is sooner. If they make any unarmed attacks or bite attacks, then on a hit, they make a secondary END attack against their FORT. On a hit, they spread Lycanthropy to the new creature.
Symptoms: A creature becomes symptomatic 1d4 days after becoming infectious, or on the full moon if that is sooner. When a creature becomes symptomatic, they are Demoralized, suffer 1 TD, and deal +2 damage on melee attacks until the next full moon. Then, they lose the most recent talent that they gained as a result of leveling up and gain the Werecreature Entry talent.
If a creature becomes infected on a full moon, they immediately become both symptomatic and infectious, but do not turn into a werecreature until the following full moon.
Treatment: A symptomatic creature may be treated over the course of two consecutive days. Treating a creature requires the application of medicinal salves using wolfsbane and other assorted herbs totaling a value of at least 40 sc. A creature may make an INT/Medicine check against a DC of 18. If this check is successful and the 40 sc worth of goods are consumed two days in a row, then the disease is cured.
Once a creature has gained the Werecreature Entry talent, they may only be cured by Greater Restoration magic or similarly powerful magic. Doing so causes them to lose all Werecreature talents and gain a number of talents equal to the number of Werecreature talents that they lost.