Silhouette
Occult Spell, Illusory, Dark Power, Conjuring 5
APC: 10
SPC: 16
Range: Touch
Components: Gesture, Verbal, Visual
Duration: 1 hour
Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.
Dark Power: When you finish Conjuring this Spell, roll 1d20. If you roll a 5 or lower, then the spell’s appearance- altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and use the lower.
When you cast this Spell again, targeting a creature permanently affected by this spell’s Dark Power, the Spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the Dark Power roll; if you roll a 6 or higher, the Spell’s permanent effects are not renewed.