Veteran Hunter

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Source: Harker's Guide to Vampire Hunting

The veteran hunter is an experienced warrior that has honed their craft hunting the supernatural creatures that lurk in the shadows, threatening human life. Well-equipped to handle confrontations with vampires, werewolves, and other such threats, veteran hunters may be able to offer heroes aid, should they meet on good terms. If nothing else, the contents of a veteran hunter’s pack will give intrepid adventurers valuable information regarding what equipment to seek out, should they choose to face similar threats.

Veteran Hunter
Monster Level: 10
Medium. Humanoid (Primal)
STR DEX END AWR INT CHA
4 2 2 4 0 0
Ref: 13 Fort: 13 Ant: 15 Log: 10 Will: 10
Armor Rating 13 (leather-and-steel) Resist Frightened 2, Demoralized 2, Shaken 2
Hit Points 80
Speed 30 ft
Skills (STR) Athletics +4; (DEX) Sneaking +4; (AWR) Intuiting +2; (INT) Medicine +4, Nature +8
Features
Survivor. The Veteran Hunter has +10 in one skill of the MC’s choice with the survival tag, and +4 in all other skills with the survival tag.

Primal Invoker. Using AWR, the Veteran Hunter can cast the following primal invocations.

Nature Warden. While Recouping, the Veteran Hunter can cast Nature’s Remedies one time.

Skilled Hunter. The Veteran Hunter has +1 TA against creatures with the undead tag.

Well-Equipped. The Veteran Hunter carries the appropriate supplies for a vampire slayer and monster hunter. While on duty, they are under the effects of Garlic and a Wolfsbane Elixir, and likely carry spare doses. They are also equipped with a Hunter’s Toothpick Case and a Blessed Silver Stake.

Actions
On each of the Veteran Hunter’s turns, it may take one of the following sets of actions.
  • Move and take three Tier 1 actions.
  • Move and take one Tier 2 action.
Tier 1 Actions
Move. The Veteran Hunter moves up to its speed.

Blessed Silver Stake. Reach 5 ft One-Handed Weapon. +4 vs AR. Hit: 9 (1d6+6) sharp. Crit: +5 (1d10) radiant. When attacking a vampire, this attack is a critical hit on a roll of 18-20.

Throwing Crucifix. Ranged 30 ft One-Handed Weapon. +4 vs AR against a creature within range and up to 2 creatures within 5 ft of the target. Hit: 7 (1d6+4) sharp.

Scatter Spark. Ranged 15 ft One-Handed Weapon. +4 vs FORT against a creature within range. Hit: the creature gains the Blinded condition until the end of their next turn.

Tier 2 Actions
Cornered Frenzy (Recharge 6). The Veteran Hunter uses the Cornered Frenzy spell.
Reactions
Exploit (1/Round). The Veteran Hunter can Exploit.