Hellspawn Striker

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Source: Harker's Guide to Vampire Hunting

When a fiendish spirit is pulled out of Hell and forcibly bound into the corporeal form of a corpse, the ensuing result is a hellspawn, a creature of hideous proportions that resembles a humanoid with monstrous characteristics. No two hellspawn are exactly the same, but they can broadly be sorted into different categories based on their outward appearance and function. Typically, hellspawn are created by hellcrafters, occult magic users that specialize in the creation of these creatures.

Striker

Strikers are hellspawn whose fiendish spirits did not quite latch onto their corporeal body. They are the easiest to kill and are generally deployed as shock troops.

Hellspawn Striker
Monster Level: 1
Medium. Undead Fiend Humanoid
STR DEX END AWR INT CHA
1 -1 4 0 -2 -2
Ref: 9 Fort: 14 Ant: 10 Log: 8 Will: 8
Armor Rating 10 Traits Immutable
Hit Points 6
Speed 30 ft
Actions
On each of the Hellspawn Striker’s turns, it may take one of the following sets of actions.
  • Move and take one Tier 1 action.
Tier 1 Actions
Move. The Hellspawn Striker can move up to its speed.

Claw. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp.