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|'''Drunken Stagger''' | |'''Drunken Stagger''' | ||
|Drunken Fighter | |Drunken Fighter | ||
|While the effects of Drunken Fighter are active, the first time you move on any given turn you do not trigger reactive actions. | |While the effects of Drunken Fighter are active, the first time you move on any given turn you do not trigger reactive [[actions]]. | ||
|''Berzerker, Exile'' | |''Berzerker, Exile'' | ||
|- | |- | ||
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|- | |- | ||
|'''Never Retreat''' | |'''Never Retreat''' | ||
|Ferocious | |Ferocious V: Stoic | ||
|When you are Ferocious and not Bloodied, you are Grounded and cannot be knocked Prone or moved against your will. | |When you are Ferocious and not Bloodied, you are Grounded and cannot be knocked Prone or moved against your will. | ||
|''Berzerker, Fearless'' | |''Berzerker, Fearless'' | ||
|- | |- | ||
|'''Ferocious IV''' | |'''Ferocious IV''' | ||
|Fearless | |Fearless VII | ||
|Gain +4 Skill Points that you can spend on END or AWR Skills. | |Gain +4 Skill Points that you can spend on END or AWR Skills. | ||
If you Recoup and have no uses of Ferocious remaining, regain one use. | If you Recoup and have no uses of Ferocious remaining, regain one use. | ||
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* <u>Iron Advance</u>: When you are Ferocious and not Bloodied, if you would be moved against your will, you may spend 1 Reactive AP to instead move up to your speed in a direction of your choice. | * <u>Iron Advance</u>: When you are Ferocious and not Bloodied, if you would be moved against your will, you may spend 1 Reactive AP to instead move up to your speed in a direction of your choice. | ||
| | |''Berzerker, Fearless'' | ||
|- | |- | ||
|'''Ferocious V''' | |'''Ferocious V''' | ||
|Fearless | |Fearless XI | ||
|Gain +4 Skill Points that you can spend on END or AWR skills. | |Gain +4 Skill Points that you can spend on END or AWR skills. | ||
If you Catch Breath and have no uses of Ferocious remanining, regain one use. | If you Catch Breath and have no uses of Ferocious remanining, regain one use. | ||
| | |''Berzerker, Fearless'' | ||
|- | |||
|'''Horrifying Frenzy''' | |||
|Ferocious V, Frenzy II | |||
|When you use Frenzy and you are Bloodied, you can make it Horrifying. Your Frenzy ability works when you hit, instead of only when you crit. (1/Rest) | |||
|''Berzerker, Fearless'' | |||
|- | |||
|'''Savage Frenzy''' | |||
|Horifying Frenzy | |||
|Gain Savage Frenzy. | |||
Savage Frenzy. When you make an attack that costs 0 AP, you may choose to instead make two attacks if you are Bloodied. These attacks both have TA, and the critical range increases by 1. (2/Rest) | |||
|''Berzerker, Fearless'' | |||
|} | |} | ||
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