Warp Time: Difference between revisions

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''[[Psionic]] Spell, Psychokinetics, Altering''
__NOAUTOLINKS__
 
{| class="creature"
'''APC:''' 1
|+
 
|
'''SPC:''' 40
== '''Warp Time''' ==
 
|-
'''Range:''' Self
|''[[Psionic]] Spell, Psychokinetics, Altering''
 
|-
'''Requires:''' Gesture
|'''APC:''' 1
 
|-
'''Duration:''' Instantaneous
|'''SPC:''' 40
 
|-
You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
|'''Range:''' Self
 
|-
 
|'''Requires:''' Verbal
[[Psionic Spells|[Back to Psionic Spells]]]
|-
|'''Duration:''' Instantaneous
|-
!Spell Description
|-
|You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
|}
[[Psionic Spells|[Back to Psionic Spells]]]<br>

Revision as of 16:16, 6 July 2024

Warp Time

Psionic Spell, Psychokinetics, Altering
APC: 1
SPC: 40
Range: Self
Requires: Verbal
Duration: Instantaneous
Spell Description
You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.

[Back to Psionic Spells]