Empathize with Crowd: Difference between revisions
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''[[Psionic]] Spell, Telepathy, Enchanting, Concentration, Conjuring 3'' | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''APC:''' 14 | |+ | ||
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'''SPC:''' 60 | == '''Empathize with Crowd''' == | ||
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'''Range:''' Sight | |''[[Psionic]] Spell, Telepathy, Enchanting, Concentration, Conjuring 3'' | ||
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'''Requires:''' Verbal, Visual | |'''APC:''' 14 | ||
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'''Duration:''' Up to 5 minutes | |'''SPC:''' 60 | ||
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While you are conjuring this spell, and for the duration of this spell, you may choose a single creature (which can be yourself), and make all creatures within range who are not engaged in | |'''Range:''' Sight | ||
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When you finish | |'''Requires:''' Verbal, Visual | ||
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|'''Duration:''' Up to 5 minutes | |||
[[Psionic Spells|[Back to Psionic Spells]]] | |- | ||
!Spell Description | |||
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|While you are conjuring this spell, and for the duration of this spell, you may choose a single creature (which can be yourself), and make all creatures within range who are not engaged in combat more favorable towards that single creature’s words and actions. The extent to which a creature is swayed by the single creature is dependent upon the swayed creature’s LOG. If the creature’s LOG is below 14, they are Charmed by the target of this spell, but do not know they are being Charmed. If a creature’s LOG is above 14, the single creature must make attribute roll as normal when trying to persuade, deceive, or otherwise interact with affected creatures, but gains +5 to their rolls as well as rolling twice and taking the higher result. | |||
When you finish conjuring this spell, all creatures within range lose the Broken, Charmed, Demoralized, Enthralled, Frightened, Phobic, and Shaken conditions. | |||
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[[Psionic Spells|[Back to Psionic Spells]]]<br> | |||
Revision as of 16:05, 6 July 2024
Empathize with Crowd |
| Psionic Spell, Telepathy, Enchanting, Concentration, Conjuring 3 |
| APC: 14 |
| SPC: 60 |
| Range: Sight |
| Requires: Verbal, Visual |
| Duration: Up to 5 minutes |
| Spell Description |
|---|
| While you are conjuring this spell, and for the duration of this spell, you may choose a single creature (which can be yourself), and make all creatures within range who are not engaged in combat more favorable towards that single creature’s words and actions. The extent to which a creature is swayed by the single creature is dependent upon the swayed creature’s LOG. If the creature’s LOG is below 14, they are Charmed by the target of this spell, but do not know they are being Charmed. If a creature’s LOG is above 14, the single creature must make attribute roll as normal when trying to persuade, deceive, or otherwise interact with affected creatures, but gains +5 to their rolls as well as rolling twice and taking the higher result.
When you finish conjuring this spell, all creatures within range lose the Broken, Charmed, Demoralized, Enthralled, Frightened, Phobic, and Shaken conditions. |