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! colspan="6" | | ! colspan="6" | | ||
=== | === Grassland Warden === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 7'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Gargantuan. Plant Monstrosity'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
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!CHA | !CHA | ||
|- | |- | ||
! | !4 | ||
! | !-2 | ||
! | !3 | ||
! | !2 | ||
! | !-3 | ||
! | !-2 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 8 | ||
!Fort: | !Fort: 13 | ||
!Ant: | !Ant: 12 | ||
!Log: | !Log: 7 | ||
!Will: | !Will: 8 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 13 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Physical 4 '''Immune''' Psychic | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 80 | ||
| colspan="3" |''' | | colspan="3" |'''DR''' 3/Fire | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 40 ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Tremorsense 120 ft | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Immutable, Immovable | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |''' | | colspan="6" |'''[[Primal]] Origin.''' The Grassland Warden has TA on attacks against [[Occult]] and [[Psionic]] creatures, and TD against [[Arcane]] and [[Divine]] creatures. | ||
'''Charge.''' If the Grassland Warden has moved at least 10 ft on its turn and hits with a Slam attack, it deals 7 (2d6) additional blunt [[damage]]. | |||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Grassland Warden can take TWO of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" | | | colspan="6" |'''Move.''' The Grassland Warden can move up to its speed. | ||
'''Slam.''' ''Reach 5 ft Natural Weapon''. +4 vs AR. '''Hit:''' 7 (1d6+4) blunt and the creature falls Prone. | |||
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! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''OR the | ==== '''''OR''' the Grassland Warden can take the following action.'' ==== | ||
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| colspan="6" |''' | | colspan="6" |'''Trample (Recharge 4).''' The Grassland Warden can move up to its speed. It makes a special attack against each hostile creature that comes within 5 ft of it during this movement: +4 vs REF. '''Hit:''' 14 (3d6+4) blunt damage and the creature falls Prone. '''Miss''': 1⁄2 damage and the creature does not fall Prone. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Interpose (1/Round).''' If a creature within 5 ft of the Grassland Warden takes damage, the Grassland Warden may take the damage instead. | ||
|} | |} | ||