Vampire Spawn: Difference between revisions

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=== Vampire Spawn ===
=== Vampire Spawn ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 13''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. [[Undead]] Humanoid''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!0
!3
!0
!5
!0
!2
!0
!2
!0
!1
!0
!4
|-
|-
|
|
!Ref: 10
!Ref: 15
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 12
!Log: 10
!Log: 11
!Will: 10
!Will: 14
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' [[Occult]] 5 '''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical [[Weapons]]
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 300 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Iron Will, Steel Mind, Regen 2
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Forbiddance.''' The Vampire Spawn must observe certain restrictions:
 
* The Vampire Spawn cannot enter a private residence without a written or verbal invitation.
 
* If the Vampire Spawn starts its turn in direct sunlight, it takes 22 (4d10) radiant [[damage]].
 
* If the Vampire Spawn starts its turn in running water, it takes 5 (1d10) radiant damage.
 
* If the Vampire Spawn takes radiant damage, it loses its Regen ability for 30 seconds.
 
* If the Vampire Spawn consumes garlic or uses Blood Drain on a creature that ate garlic within the last 8 hours, it takes 5 (1d10) toxic damage and is Sickened for 30 seconds.
 
'''Crimson Thirst.''' Vampire Spawns do not need to eat or drink, but for every 3 days they do not use Blood Drain, they lose 20 current and maximum HP. After using Blood Drain at least once per day for a week, their current and maximum HP reset to normal.
 
'''Undead Thrall.''' The Vampire Spawn is permanently Enthralled to the vampire that created it. This condition cannot be removed by any means other than drinking the blood of its creator.
 
'''Bound in Death'''. If the Vampire that created the Vampire Spawn dies while the Spawn is Enthralled, the Spawn instantly dies.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Vampire Spawn can take FOUR of the following actions, or take the same action '''four times.''''' ====
|-
| colspan="6" |'''Move.''' The Vampire can move up to its speed.
'''Claws.''' ''Reach 5 ft Natural Weapon''. +5 vs AR. '''Hit:''' 9 (1d8+5) sharp.
|-
|-
| colspan="6" |'''Feature.''' Info
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR''' the Vampire Spawn can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Vampire can move up to its speed.
'''Claws.''' ''Reach 5 ft Natural Weapon''. +5 vs AR. '''Hit:''' 9 (1d8+5) sharp.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Blood Drain.''' ''Reach 5 ft Natural Weapon''. +2 vs ANT. '''Hit:''' 7 (1d10+2) necrotic, and the Vampire regains HP equal to the damage it dealt.
'''Frighten (Recharge 6).''' ''20 ft Radius Natural Weapon''. +4 vs WILL of each creature in the radius. '''Hit:''' The creature is Frightened until the end of its next turn.
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Blood Drain.''' ''Reach 5 ft Natural Weapon''. +2 vs ANT. '''Hit:''' 7 (1d10+2) necrotic, and the Vampire regains HP equal to the damage it dealt.
|-
'''Frighten (Recharge 6).''' ''20 ft Radius Natural Weapon''. +4 vs WILL of each creature in the radius. '''Hit:''' The creature is Frightened until the end of its next turn.
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info