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=== Vampire Spawn === | === Vampire Spawn === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 13'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. [[Undead]] Humanoid'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 29: | Line 29: | ||
!CHA | !CHA | ||
|- | |- | ||
! | !3 | ||
! | !5 | ||
! | !2 | ||
! | !2 | ||
! | !1 | ||
! | !4 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 15 | ||
!Fort: | !Fort: 12 | ||
!Ant: | !Ant: 12 | ||
!Log: | !Log: 11 | ||
!Will: | !Will: 14 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' [[Occult]] 5 '''Immune''' Necrotic | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 110 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical [[Weapons]] | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Climb 30 ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 300 ft | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Iron Will, Steel Mind, Regen 2 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Forbiddance.''' The Vampire Spawn must observe certain restrictions: | ||
* The Vampire Spawn cannot enter a private residence without a written or verbal invitation. | |||
* If the Vampire Spawn starts its turn in direct sunlight, it takes 22 (4d10) radiant [[damage]]. | |||
* If the Vampire Spawn starts its turn in running water, it takes 5 (1d10) radiant damage. | |||
* If the Vampire Spawn takes radiant damage, it loses its Regen ability for 30 seconds. | |||
* If the Vampire Spawn consumes garlic or uses Blood Drain on a creature that ate garlic within the last 8 hours, it takes 5 (1d10) toxic damage and is Sickened for 30 seconds. | |||
'''Crimson Thirst.''' Vampire Spawns do not need to eat or drink, but for every 3 days they do not use Blood Drain, they lose 20 current and maximum HP. After using Blood Drain at least once per day for a week, their current and maximum HP reset to normal. | |||
'''Undead Thrall.''' The Vampire Spawn is permanently Enthralled to the vampire that created it. This condition cannot be removed by any means other than drinking the blood of its creator. | |||
'''Bound in Death'''. If the Vampire that created the Vampire Spawn dies while the Spawn is Enthralled, the Spawn instantly dies. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Vampire Spawn can take FOUR of the following actions, or take the same action '''four times.''''' ==== | ||
|- | |||
| colspan="6" |'''Move.''' The Vampire can move up to its speed. | |||
'''Claws.''' ''Reach 5 ft Natural Weapon''. +5 vs AR. '''Hit:''' 9 (1d8+5) sharp. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the | ==== '''''OR''' the Vampire Spawn can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Vampire can move up to its speed. | ||
'''Claws.''' ''Reach 5 ft Natural Weapon''. +5 vs AR. '''Hit:''' 9 (1d8+5) sharp. | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take '''ONE''' of the following actions.''==== | ==== '''''...AND''' take '''ONE''' of the following actions.''==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Blood Drain.''' ''Reach 5 ft Natural Weapon''. +2 vs ANT. '''Hit:''' 7 (1d10+2) necrotic, and the Vampire regains HP equal to the damage it dealt. | ||
'''Frighten (Recharge 6).''' ''20 ft Radius Natural Weapon''. +4 vs WILL of each creature in the radius. '''Hit:''' The creature is Frightened until the end of its next turn. | |||
|- | |||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''==== | ==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Blood Drain.''' ''Reach 5 ft Natural Weapon''. +2 vs ANT. '''Hit:''' 7 (1d10+2) necrotic, and the Vampire regains HP equal to the damage it dealt. | ||
'''Frighten (Recharge 6).''' ''20 ft Radius Natural Weapon''. +4 vs WILL of each creature in the radius. '''Hit:''' The creature is Frightened until the end of its next turn. | |||
|} | |} | ||