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You may now follow your successful scams with a rugpull. After running three successful scams in one area you may run a final gambit that earns 80d20+800 sc. As part of this action, roll 1d4 to determine the number of days before the settlement’s authorities become aware of you or your fake identity, after which they will attempt to seek you out for arrest or recompense. | You may now follow your successful scams with a rugpull. After running three successful scams in one area you may run a final gambit that earns 80d20+800 sc. As part of this action, roll 1d4 to determine the number of days before the settlement’s authorities become aware of you or your fake identity, after which they will attempt to seek you out for arrest or recompense. | ||
{| class="wikitable" | |||
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!Professions | |||
|[[Archivist]] • [[Barrister]] • [[Charlatan]] • [[Clergy]] • [[Entertainer]] • [[Guard]] • [[Honorable]] • [[Inquisitor]] • [[Knight]] • [[Nomad]] • [[Physician]] • [[Pioneer]] • [[Sailor]] • [[Soldier]] • [[Trader]] • [[Thief]] • [[Thug]] | |||
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[[Category:Profession]] | |||