Willow Arborean: Difference between revisions
No edit summary |
No edit summary |
||
| Line 64: | Line 64: | ||
| colspan="6" |'''Voice of the Forest.''' The Arborean may communicate with plants at will. | | colspan="6" |'''Voice of the Forest.''' The Arborean may communicate with plants at will. | ||
|- | |- | ||
| colspan="6" |'''Primeval Defender.''' Using END, the Arborean can cast the [[Photosynthesis]], [[Rapid Growth]], Warden’s Navigation, and Warden’s Trap invocations each once per day. | | colspan="6" |'''Primeval Defender.''' Using END, the Arborean can cast the [[Photosynthesis]], [[Rapid Growth]], [[Warden's Navigation|Warden’s Navigation]], and [[Warden's Trap|Warden’s Trap]] invocations each once per day. | ||
|- | |- | ||
| colspan="6" |'''Nourish.''' When the Arborean is bloodied and starts its turn at least partially in water, it regains 4 (1d8) HP. | | colspan="6" |'''Nourish.''' When the Arborean is bloodied and starts its turn at least partially in water, it regains 4 (1d8) HP. | ||
| Line 78: | Line 78: | ||
|- | |- | ||
| colspan="6" |'''Engage.''' The Arborean picks a creature within 5 ft of it to become Engaged until the start of the Arborean’s next turn. | | colspan="6" |'''Engage.''' The Arborean picks a creature within 5 ft of it to become Engaged until the start of the Arborean’s next turn. | ||
|- | |||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
| Line 84: | Line 86: | ||
| colspan="6" |'''Move.''' The Arborean can move up to its speed. | | colspan="6" |'''Move.''' The Arborean can move up to its speed. | ||
|- | |- | ||
| colspan="6" |'''Branch Whip.''' | | colspan="6" |'''Branch Whip.''' ''Melee (Reach 15 ft) Natural Weapon.'' +5 vs AR. Hit: 7 (1d4+5) sharp and the creature falls prone if it is Medium or smaller. | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''AND''' take '''ONE''' of the following actions.''''' ==== | ==== '''''...AND''' take '''ONE''' of the following actions.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Wrangle.''' ''10 ft Radius Natural Weapon.'' +5 vs ANT of each prone hostile creature in the radius. '''Hit:''' The creature is Restrained (escape DC 12). | | colspan="6" |'''Wrangle.''' ''10 ft Radius Natural Weapon.'' +5 vs ANT of each prone hostile creature in the radius. '''Hit:''' The creature is Restrained (escape DC 12). | ||
|- | |- | ||
| colspan="6" |'''[[Summon Swarms]] (Recharge 5).''' The Arborean casts the Summon Swarms spell. | | colspan="6" |'''[[Summon Swarms]] (Recharge 5).''' The Arborean casts the [[Summon Swarms]] spell. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
Revision as of 12:43, 23 March 2024
Arboreans are majestic treefolk who embody the very essence of primeval nature. They are deeply rooted in tradition and respect for all living things. As such, they respect the necessity of death as part of the cycle of life, but they loathe wanton destruction. They seek to maintain a harmonious existence between the sentient races and the unspoilt homelands of both flora and fauna.
There are several types of Arboreans, each of whom tend to have different outlooks on life and fill different roles in Arborean society.
Willow Arborean
Generally preferring a temperate climate near a source of fresh flowing water, Willow Arboreans will always advocate for peace before violence. They are beloved by most forest animals and seek to care for all who come to them. Harming an innocent forest animal will quickly rouse a Willow Arborean’s wrath.
Willow Arborean | |||||
|---|---|---|---|---|---|
| Monster Level: 14 | |||||
| Huge. Plant (Primal) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 5 | 6 | 4 | 0 | 1 |
| Ref: 15 | Fort: 16 | Ant: 14 | Log: 10 | Will: 11 | |
| Armor Rating 13 | Resist Primal 2, Radiant 5 | ||||
| Hit Points 90 | Vulnerable Necrotic 1 | ||||
| Speed 30 ft | Senses Darkvision 30 ft | ||||
| Skills (STR) Applied Force +2 | Traits Immutable | ||||
| Features | |||||
| Unassuming Form. When the Arborean is motionless, it is indistinguishable from a normal willow. | |||||
| Voice of the Forest. The Arborean may communicate with plants at will. | |||||
| Primeval Defender. Using END, the Arborean can cast the Photosynthesis, Rapid Growth, Warden’s Navigation, and Warden’s Trap invocations each once per day. | |||||
| Nourish. When the Arborean is bloodied and starts its turn at least partially in water, it regains 4 (1d8) HP. | |||||
| Actions | |||||
The Arborean can take SIX of the following actions, or take the same action six times. | |||||
| Move. The Arborean can move up to its speed | |||||
| Branch Whip. Melee (Reach 15 ft) Natural Weapon. +5 vs AR. Hit: 7 (1d4+5) sharp and the creature falls prone if it is Medium or smaller. | |||||
| Engage. The Arborean picks a creature within 5 ft of it to become Engaged until the start of the Arborean’s next turn. | |||||
OR the Arborean can take THREE of the following actions, or take the same action three times... | |||||
| Move. The Arborean can move up to its speed. | |||||
| Branch Whip. Melee (Reach 15 ft) Natural Weapon. +5 vs AR. Hit: 7 (1d4+5) sharp and the creature falls prone if it is Medium or smaller. | |||||
...AND take ONE of the following actions. | |||||
| Wrangle. 10 ft Radius Natural Weapon. +5 vs ANT of each prone hostile creature in the radius. Hit: The creature is Restrained (escape DC 12). | |||||
| Summon Swarms (Recharge 5). The Arborean casts the Summon Swarms spell. | |||||
| Reactions | |||||
| Engage (2/Round). If a creature that the Arborean has Engaged moves more than 15 ft away from the Arborean, the Arborean can make a reactive Branch Whip attack. If it hits with this attack, the creature’s speed also becomes 0 ft until the end of its turn. | |||||