Guard: Difference between revisions

14 bytes added ,  3 January 2024
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• <u>Survival</u>: Animal Handling, Dungeoneering, Sheltering
• <u>Survival</u>: Animal Handling, Dungeoneering, Sheltering


=== '''Private Security''' ===
== '''<big>Private Security</big>''' ==
When you become a rank 1 guard, and every time you gain a rank in the guard profession, you advance your official position as private security personnel.
When you become a rank 1 guard, and every time you gain a rank in the guard profession, you advance your official position as private security personnel.
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|'''Rank 1'''
|You are a low-ranking member of a private security group. You are tasked with guarding a private location. While you are at that location, you have food and lodging for free. For each day that you guard the location, gain 1 sc; at the end of each consecutive week, gain an additional 3 sc bonus (leading to 10 sc per week). Guarding a private location comes with additional benefits: up to five of your [[travel]] companions gain free food and lodging at the locale as you do, but do not receive payment for guarding the location unless they also have this occupation.
|-
|'''Rank 2'''
|You have been recognized as a skilled and dedicated guard. Whenever you are in an urban area, you can find work as a guard at a private location. Your pay increases to 3 sc per day, with a weekly bonus of 9 additional sc (for a total of 30 sc per week) using this feature. Additionally, as you are trusted to act with discretion, you easily pick up rumors regarding your urban environment. After guarding a location for two days, you learn the nature of one of the following aspects of the urban area: layfolk, mercantile, military, political, religious, or underworld.
|-
|'''Rank 3'''
|Trusted as one of the best of the best, you are charged with protecting individual personnel of great importance. You earn 10 sc per day, with a 30 sc bonus each consecutive week (for a total of 100 sc or 1 q per week) and you gain +1 community [[goodwill]]. You can earn no more than +1 goodwill per month using this feature. You are also given authority to speak on behalf of the individual whom you protect. You may secure a meeting with any political, military, or economic official who has three or fewer occupational ranks; they will make time to meet with you within 8 hours of your request.
|-
|'''Rank 4'''
|Gain the rank 1 benefits of one of the following professions of your choice: honorable, inquisitor, knight, soldier, or thug. You may secure a meeting with any political, military, or economic official who has four or fewer occupational ranks; they will make time to meet with you within 8 hours of your request.
|-
|'''Rank 5'''
|Gain the rank 1 benefits of an additional profession from your rank 4 options, or gain the rank 2 benefits of the profession that you chose at rank 4. You may secure a meeting with any political, military, or economic official who has four or fewer occupational ranks; they will make time to meet with you within 2 hours of your request.
|}


=== '''Rank 1''' ===
You are a low-ranking member of a private security group. You are tasked with guarding a private location. While you are at that location, you have food and lodging for free. For each day that you guard the location, gain 1 sc; at the end of each consecutive week, gain an additional 3 sc bonus (leading to 10 sc per week).
Guarding a private location comes with additional benefits: up to five of your [[travel]] companions gain free food and lodging at the locale as you do, but do not receive payment for guarding the location unless they also have this occupation.
=== '''Rank 2''' ===
You have been recognized as a skilled and dedicated guard. Whenever you are in an urban area, you can find work as a guard at a private location. Your pay increases to 3 sc per day, with a weekly bonus of 9 additional sc (for a total of 30 sc per week) using this feature.
Additionally, as you are trusted to act with discretion, you easily pick up rumors regarding your urban environment. After guarding a location for two days, you learn the nature of one of the following aspects of the urban area: layfolk, mercantile, military, political, religious, or underworld.
=== '''Rank 3''' ===
Trusted as one of the best of the best, you are charged with protecting individual personnel of great importance. You earn 10 sc per day, with a 30 sc bonus each consecutive week (for a total of 100 sc or 1 q per week) and you gain +1 community [[goodwill]]. You can earn no more than +1 goodwill per month using this feature.
You are also given authority to speak on behalf of the individual whom you protect. You may secure a meeting with any political, military, or economic official who has three or fewer occupational ranks; they will make time to meet with you within 8 hours of your request.
=== '''Rank 4''' ===
Gain the rank 1 benefits of one of the following professions of your choice: honorable, inquisitor, knight, soldier, or thug.
You may secure a meeting with any political, military, or economic official who has four or fewer occupational ranks; they will make time to meet with you within 8 hours of your request.
=== '''Rank 5''' ===
Gain the rank 1 benefits of an additional profession from your rank 4 options, or gain the rank 2 benefits of the profession that you chose at rank 4.
You may secure a meeting with any political, military, or economic official who has four or fewer occupational ranks; they will make time to meet with you within 2 hours of your request.
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