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As a reward for their efforts, the heroes are granted a boon by the elder floren. Once in the next year, the heroes may call on the florens for aid when they are in a natural environment. 2d4 '''Wilderguards''' (CC p. 189) will come to their aid for the next 1 hour or until they are killed in combat. If the heroes call on these fae when confronted with a battle against beasts, the wilderguards can translate and defuse the situation, allowing the heroes to completely skip the combat. | As a reward for their efforts, the heroes are granted a boon by the elder floren. Once in the next year, the heroes may call on the florens for aid when they are in a natural environment. 2d4 '''Wilderguards''' (CC p. 189) will come to their aid for the next 1 hour or until they are killed in combat. If the heroes call on these fae when confronted with a battle against beasts, the wilderguards can translate and defuse the situation, allowing the heroes to completely skip the combat. | ||
==== | ==== Dustdale ==== | ||
This optional conclusion to the adventure offers some explanation of how the florens’ grove became corrupted in the first place and ties this prologue directly into the Underbridge Cult. Feel free to use this conclusion even if the heroes decide not to help the florens, but they may not notice that anything is amiss if they haven’t first been to the florens’ corrupted grove. | This optional conclusion to the adventure offers some explanation of how the florens’ grove became corrupted in the first place and ties this prologue directly into the Underbridge Cult. Feel free to use this conclusion even if the heroes decide not to help the florens, but they may not notice that anything is amiss if they haven’t first been to the florens’ corrupted grove. | ||