Giant's Scythe: Difference between revisions

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(Created page with "''DEX Weapon, Two-Handed, Unwieldy, Rare, Essence 35'' '''Range:''' Reach 10 ft '''APC:''' 6-DEX (min 2) '''Damage:''' 2d6 sharp An extraordinary weapon that resembles a standard war scythe, but with extra heft in the leather-wrapped wooden grip and a length that towers several feet above most humanoids. The blade itself is 5 ft of razor-sharp curved steel, and the weapon seems to carry an unfathomable weight to any except the one bonded with it. The weapon’s owner...")
 
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''DEX Weapon, Two-Handed, Unwieldy, Rare, Essence 35''
''DEX Weapon, Two-Handed, Unwieldy, Rare, Essence 35''


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'''APC:''' 6-DEX (min 2)
'''APC:''' 6-DEX (min 2)


'''[[Damage]]:''' 2d6 sharp
'''Damage:''' 2d6 sharp


An extraordinary weapon that resembles a standard war scythe, but with extra heft in the leather-wrapped wooden grip and a length that towers several feet above most humanoids. The blade itself is 5 ft of razor-sharp curved steel, and the weapon seems to carry an unfathomable weight to any except the one bonded with it. The weapon’s owner can lift it like a normal-sized scythe, but anyone else could carry it in a container rather than trying to pick it up directly.
An extraordinary weapon that resembles a standard war scythe, but with extra heft in the leather-wrapped wooden grip and a length that towers several feet above most humanoids. The blade itself is 5 ft of razor-sharp curved steel, and the weapon seems to carry an unfathomable weight to any except the one bonded with it. The weapon’s owner can lift it like a normal-sized scythe, but anyone else could carry it in a container rather than trying to pick it up directly.


The Giant’s Scythe has +2 to attack and damage rolls. On a hit, the hero may make a secondary attack against another creature within 5 ft of the original target for 0 AP. On a hit, this does 1⁄2 the damage of the primary attack.
The Giant’s Scythe has +2 to attack and damage rolls. On a hit, the hero may make a secondary attack against another creature within 5 ft of the original target for 0 AP. On a hit, this does 1⁄2 the damage of the primary attack.

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