Honor Guard Zealot: Difference between revisions

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(Created page with "[back to Supereon One] == '''Honor Guard Track''' == {| class="wikitable" !Talent !PreReq !Description !Tags |- |'''Warden''' |Zealot Entry |When you roll Initiative, choose one creature within 120ft of you to be your Ward. While you are within 5ft of your Ward and your Ward takes damage, you may spend 1 reactive AP to take all of that damage. |''Zealot, Honor Guard'' |- |'''Taunting Aura''' |Warden |You may choose this as an Aura. Hostile creatures...")
 
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|Body Shield
|Body Shield
|When you end your turn within 5ft of your Ward and have a shield equipped, you may lose all benefits of the shield until the start of your next turn to give the benefits to your Ward.
|When you end your turn within 5ft of your Ward and have a shield equipped, you may lose all benefits of the shield until the start of your next turn to give the benefits to your Ward.
|''Zealot, Honor Guard''
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|'''Body Shield II'''
|Shield Bearer
|When you end your turn within  5ft of your Ward, gain Shield HP equal to your END.
|''Zealot, Honor Guard''
|''Zealot, Honor Guard''
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