Cultic Revenge: Difference between revisions

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|This chant gets stronger when you have higher Occult Power:
|This chant gets stronger when you have higher Occult Power:
'''Occult 4:''' +20 ft range.
'''Occult Power 4:''' +20 ft range.


'''Occult 7:''' +1 additional damage, or +2 additional damage if Bloodied.
'''Occult Power 7:''' +1 additional damage, or +2 additional damage if Bloodied.


'''Occult 13:''' +20 ft range.
'''Occult Power 13:''' +20 ft range.


'''Occult 19:''' +1 additional damage, or +2 additional damage if Bloodied.
'''Occult Power 19:''' +1 additional damage, or +2 additional damage if Bloodied.


'''Occult 23:''' +1 additional damage, or +2 additional damage if Bloodied.
'''Occult Power 23:''' +1 additional damage, or +2 additional damage if Bloodied.
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[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 08:47, 3 July 2024

Cultic Revenge

Occult Chant, Enchanting, Charm
APC: 1
Range: 20 ft
Requires: Verbal, Visual, Line of Sight
Duration: 1 round
Spell Description
You or an allied creature of your choice within range deals +2 damage on all attacks until the end of the target's turn, or +4 if Bloodied.
Occult Power
This chant gets stronger when you have higher Occult Power:

Occult Power 4: +20 ft range.

Occult Power 7: +1 additional damage, or +2 additional damage if Bloodied.

Occult Power 13: +20 ft range.

Occult Power 19: +1 additional damage, or +2 additional damage if Bloodied.

Occult Power 23: +1 additional damage, or +2 additional damage if Bloodied.

[Back to Occult Spells]