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* '''Nondetection:''' Creatures inside the area cannot be targeted by Divining magic, even if they are willing. | * '''Nondetection:''' Creatures inside the area cannot be targeted by Divining magic, even if they are willing. | ||
* '''Refresh:''' Recouping is more effective in this area: All creatures regain 1⁄4 of their HP at the end of Recouping, instead of just Bloodied creatures; additionally, creatures remove 2 Death Points at the end of Recouping instead of only 1. | * '''Refresh:''' Recouping is more effective in this area: All creatures regain 1⁄4 of their HP at the end of Recouping, instead of just Bloodied creatures; additionally, creatures remove 2 Death Points at the end of Recouping instead of only 1. | ||
* '''Repel:''' Choose one creature tag: celestial, eldritch, fae, fiend, monstrosity, | * '''Repel:''' Choose one creature tag: celestial, eldritch, fae, fiend, monstrosity, giant, or undead. Creatures with that tag cannot enter the area for the duration. (You may choose this feature twice to choose two different creature tags.) | ||
* '''Soothing:''' When a creature spends SP to restore HP to a creature in the area, that spell restores the maximum possible amount of HP. | * '''Soothing:''' When a creature spends SP to restore HP to a creature in the area, that spell restores the maximum possible amount of HP. | ||
* '''Tether:''' Creatures within the area are Grounded. | * '''Tether:''' Creatures within the area are Grounded. | ||