Magic Talents: Difference between revisions

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|Having opened yourself to divine power, you gain the following benefits.
|Having opened yourself to divine power, you gain the following benefits.


* <u>Spell Points</u>: If this is your first Magic Entry talent, gain 10 spell points. Otherwise, gain +5 SP. Each time you level up and take a talent with the divine magic tag, you gain +5 maximum SP.
* '''Spell Points.''' If this is your first Magic Entry talent, gain 10 spell points. Otherwise, gain +5 SP. Each time you level up and take a talent with the divine magic tag, you gain +5 maximum SP.
* <u>Divine Power</u>: Gain 1 Divine Power. Each time you level up and spend your talent point on a talent with the divine magic tag, you gain +1 Divine Power.
* '''Divine Power.''' Gain 1 Divine Power. Each time you level up and spend your talent point on a talent with the divine magic tag, you gain +1 Divine Power.
* <u>Disciple</u>: Gain access to the Divine Magic stack. Gain two talents from the Divine Magic stack. (You do not gain additional SP or Divine Power from these selections.))
* '''Disciple.''' Gain access to the Divine Magic stack. Gain two talents from the Divine Magic stack. (You do not gain additional SP or Divine Power from these selections.))
* <u>Divinity</u>: Unless otherwise noted, your magic attribute is CHA.
* '''Divinity.''' Unless otherwise noted, your magic attribute is CHA.
|''Divine Magic, Magic Entry''
|''Divine Magic, Magic Entry''
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|'''Force of Belief'''
|'''Force of Belief'''
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|''Repeatable.'' Gain +3 Skill Points that you can spend on any skills with the influence tag. Learn one divine spell.
|''Repeatable.'' Gain +3 Skill Points that you can spend on any skills with the influence tag.  
Learn one divine spell.
|''Divine Magic, Repeatable''
|''Divine Magic, Repeatable''
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|'''Spark of Life'''
|'''Spark of Life'''
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|(Divine Power/Rest) You may spend 1 AP and 1 SP to restore 1 HP to a creature that you touch, provided that the creature already has at least 1 HP. You regain all expended uses when you Take a Rest.  
|(Divine Power/Rest) You may spend 1 AP and 1 SP to restore 1 HP to a creature that you touch, provided that the creature already has at least 1 HP.  
|''Divine Magic''
|''Divine Magic''
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|'''Supplicant's Reward'''
|'''Supplicant's Reward'''
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|You may use the Supplicant’s Reward ability when you cast a spell, prayer, or ritual that affects consumable food or drink (such as purifying it of [[poison]], or transmuting it from water into an alcoholic beverage).
|You may use the Supplicant’s Reward ability when you cast a spell, prayer, or ritual that affects consumable food or drink (such as purifying it of poison, or transmuting it from water into an alcoholic beverage).


* <u>Supplicant’s Reward</u>: You may also magically conjure one day’s worth of rations as part of the same spell, prayer, or ritual.
* '''Supplicant’s Reward.''' You may also magically conjure one day’s worth of rations as part of the same spell, prayer, or ritual.
|''Divine Magic''
|''Divine Magic''
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