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You are now considered a Knight-Commander and may take up to 11 knights into your employ. These knights view you as a trusted leader and friend and will follow your reasonable and lawful commands but they will not regularly travel with you. | You are now considered a Knight-Commander and may take up to 11 knights into your employ. These knights view you as a trusted leader and friend and will follow your reasonable and lawful commands but they will not regularly travel with you. | ||
You may issue a quest that will call all knights to your service. They will travel with and protect you, taking their | You may issue a quest that will call all knights to your service. They will travel with and protect you, taking their Initiative directly after yours in combat, in direct pursuit of the quest’s completion. | ||
Quest examples are: to destroy a powerful monster, overthrow an evil tyrant, or to protect a community from an impending attack, but may include any task in service to your home kingdom or knight order tenants. Once you issue such a quest, you cannot do so again for six months. | Quest examples are: to destroy a powerful monster, overthrow an evil tyrant, or to protect a community from an impending attack, but may include any task in service to your home kingdom or knight order tenants. Once you issue such a quest, you cannot do so again for six months. | ||