Dire Hyena: Difference between revisions
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| colspan="6" |'''Keen Senses.''' The Dire Hyena has +2 to Perceiving checks relying on smell. | | colspan="6" |'''Keen Senses.''' The Dire Hyena has +2 to Perceiving checks relying on smell. | ||
'''Pack Tactics.''' The Dire Hyena gains a +2 bonus to its attack rolls if it has an ally within 5 ft of its target, and that ally is | '''Pack Tactics.''' The Dire Hyena gains a +2 bonus to its attack rolls if it has an ally within 5 ft of its target, and that ally is able to make an attack. | ||
'''Sense Fear.''' The Dire Hyena has TA on any creature that is Frightened. | '''Sense Fear.''' The Dire Hyena has TA on any creature that is Frightened. | ||
Latest revision as of 16:17, 2 May 2024
Cackling, doglike scavengers, Hyenas often bark and laugh loudly to scare a predator away from a fresh kill so that the Hyenas can claim it for themselves.
Dire Hyena | |||||
|---|---|---|---|---|---|
| Monster Level: 7 | |||||
| Large. Giant, Beast | |||||
| STR | DEX | END | AWR | INT | CHA |
| 4 | 2 | 3 | 3 | -3 | -3 |
| Ref: 12 | Fort: 13 | Ant: 13 | Log: 7 | Will: 7 | |
| Armor Rating 11 | Senses Low-Light Vision 60 ft | ||||
| Hit Points 70 | |||||
| Speed 40 ft | |||||
| Skills (DEX) Sneaking +4; (END) Distance Running +2; (AWR) Tracking +3, Perceiving +3 | |||||
| Features | |||||
| Keen Senses. The Dire Hyena has +2 to Perceiving checks relying on smell.
Pack Tactics. The Dire Hyena gains a +2 bonus to its attack rolls if it has an ally within 5 ft of its target, and that ally is able to make an attack. Sense Fear. The Dire Hyena has TA on any creature that is Frightened. | |||||
| Actions | |||||
The Dire Hyena can MOVE and take TWO of the following actions, or take the same action twice. | |||||
| Move. The Dire Hyena can move up to its speed.
Cackle. The Dire Hyena gains +2 on attack and damage rolls on the next attack it makes before the end of its next turn. Bite. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 7 (1d6+4) sharp. Mad Laughter (Recharge 4). 30 ft Radius, Natural Weapon. +3 vs WILL of each hostile creature in the radius. Hit: Creature is Frightened until the end of the Dire Hyena’s next turn. | |||||
| Reactions | |||||
| Growl (1/Round). When a creature moves into melee distance of the Dire Hyena, it can make a Bite attack. | |||||