Mossy Cobbler: Difference between revisions

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| colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed.
| colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed.
'''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt.
'''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt.
'''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12).
'''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12).
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Revision as of 01:15, 10 April 2024

[Back to creatures]


A Mossy Cobbler is a strange communal organism that takes the form of a muscle-like lichen, which binds together masses of pebbles and rocks. For some reason, this plant creature can often be found near veins of precious metal, leading ambitious prospectors to use Mossy Cobblers as a means of identifying potentially valuable mining sites.

Mossy Cobbler

Monster Level: 1
Small. Plant
STR DEX END AWR INT CHA
2 0 2 0 -2 -2
Ref: 10 Fort: 12 Ant: 10 Log: 8 Will: 8
Armor Rating 11
Hit Points 15
Speed 25 ft
Skills (DEX) Sneaking +10 Traits Immutable
Features
False Appearance. While motionless, the mossy cobbler is indistinguishable from normal plant life.
Actions

The Mossy Cobbler can MOVE and take ONE of the following actions.

Move. The Mossy Cobbler moves up to its speed.

Bludgeon. Reach 5 ft, Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) blunt.

Ensnare. Reach 30 ft, Natural Weapon. +2 vs REF. Hit: Creature is Restrained (escape DC 12).