Emissary of the Exiles: Difference between revisions

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Sometimes called the voices of the gods, [[Emissaries]] are planar beings that serve as spokespeople on behalf of great pantheons. Some Emissaries might be children of the gods, and some might be champions that were once mortal and rose to a form of immortality. Sometimes, one or more gods might simply wish an Emissary into existence.
Sometimes called the voices of the gods, Emissaries are planar beings that serve as spokespeople on behalf of great pantheons. Some Emissaries might be children of the gods, and some might be champions that were once mortal and rose to a form of immortality. Sometimes, one or more gods might simply wish an Emissary into existence.


Emissaries will strive to represent their pantheons as truly as they can. An [[Emissary of the Celestial Council]] is likely to be cordial, reserved, and diplomatic; even if they do want to help a person, they are only likely to do so if they see no potential downsides or imbalances that their assistance might cause. Emissaries from the Exiles can come across as similarly diplomatic, but their demeanors [[mask]] careful political calculations as they attempt to leverage their power to force mortals into their service.
Emissaries will strive to represent their pantheons as truly as they can. An [[Emissary of the Celestial Council]] is likely to be cordial, reserved, and diplomatic; even if they do want to help a person, they are only likely to do so if they see no potential downsides or imbalances that their assistance might cause. Emissaries from the Exiles can come across as similarly diplomatic, but their demeanors [[mask]] careful political calculations as they attempt to leverage their power to force mortals into their service.
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=== Emissary if the Exiles ===
=== Emissary of the Exiles ===
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| colspan="6" |''Monster Level: 24''
| colspan="6" |''Monster Level: 24''
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| colspan="3" |'''Resist''' Divine 7, Physical 7, Radiant 3
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| colspan="3" |'''[[Armor]] Rating''' 17 (infernal armor)  
| colspan="3" |'''[[Armor]] Rating''' 17 (infernal armor)  
| colspan="3" |'''DR''' 7/Radiant
| colspan="3" |'''Resist''' Divine 7, Physical 7, Radiant 3 '''Immune''' Fire, Necrotic
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| colspan="3" |'''Hit Points''' 240
| colspan="3" |'''Hit Points''' 240
| colspan="3" |'''Immune''' Fire, Necrotic
| colspan="3" |'''DR''' 7/Radiant
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| colspan="3" |'''Speed''' 40 ft, 60 ft
| colspan="3" |'''Speed''' 40 ft, 60 ft
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Mind [[Shield]].''' The Emissary has +2 to all mental defenses. Innate Divinity. Using CHA, the Emissary can cast the following spells innately.
| colspan="6" |'''Mind [[Shield]].''' The Emissary of the Exiles has +2 to all mental defenses. Innate Divinity. Using CHA, the Emissary can cast the following spells innately.


(At Will) Brooding [[Darkness]], [[Compel Truth]], [[Decree]], [[Demoralize]], [[Shining Bolt]]
(At Will) Brooding [[Darkness]], [[Compel Truth]], [[Decree]], [[Demoralize]], [[Shining Bolt]]
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(3/Rest) [[Banish]], [[Celestial Form]], [[Heavenly Fire]]
(3/Rest) [[Banish]], [[Celestial Form]], [[Heavenly Fire]]


'''Divine Rituals.''' Using AWR, the Emissary can cast each of the following divine rituals. Create [[Undead]], [[Exorcism]], [[Greater Restoration]], and [[Revive]].
'''Divine Rituals.''' Using AWR, the Emissary of the Exiles can cast each of the following divine rituals. Create [[Undead]], [[Exorcism]], [[Greater Restoration]], and [[Revive]].


'''Lifeblood.''' When the Emissary is Bloodied, if its blood lands on solid ground, then the blood becomes a Damned Soul that acts on the same [[initiative]] count as other Damned Souls.
'''Lifeblood.''' When the Emissary of the Exiles is Bloodied, if its blood lands on solid ground, then the blood becomes a Damned Soul that acts on the same [[initiative]] count as other Damned Souls.


'''Planeswalker.''' The Emissary may cast the [[Gateway]] spell 1/Rest, and can end the Gateway spell early if it wishes. This spell counts as Divine when cast in this way.
'''Planeswalker.''' The Emissary of the Exiles may cast the [[Gateway]] spell 1/Rest, and can end the Gateway spell early if it wishes. This spell counts as Divine when cast in this way.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Emissary can take THREE of the following actions, or take the same action '''three times.''''' ====
==== ''The Emissary of the Exiles can take THREE of the following actions, or take the same action '''three times.''''' ====
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| colspan="6" |'''Move.''' The Emissary can move up to its speed.
| colspan="6" |'''Move.''' The Emissary of the Exiles can move up to its speed.
'''Flaming Hand.''' ''Thrown 60 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 15 (2d10+4) fire. On a crit, a creature also gains the Burning (1d10) condition.
'''Flaming Hand.''' ''Thrown 60 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 15 (2d10+4) fire. On a crit, a creature also gains the Burning (1d10) condition.


'''Unholy Blade.''' ''Reach 5 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) sharp and 9 (2d8) necrotic [[damage]], and the creature cannot regain HP until after the Emissary’s next turn.
'''Unholy Blade.''' ''Reach 5 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) sharp and 9 (2d8) necrotic [[damage]], and the creature cannot regain HP until after the Emissary of the Exiles’s next turn.
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==== '''''OR''' the Emissary can take ONE of the following actions...'' ====
==== '''''OR''' the Emissary can take ONE of the following actions...'' ====
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| colspan="6" |'''Move.''' The Emissary can move up to its speed.
| colspan="6" |'''Move.''' The Emissary of the Exiles can move up to its speed.


'''Flaming Hand.''' The Emissary makes a Flaming Hand attack.
'''Flaming Hand.''' ''Thrown 60 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 15 (2d10+4) fire. On a crit, a creature also gains the Burning (1d10) condition.


'''Unholy Blade.''' The Emissary makes a Unholy Blade attack.
'''Unholy Blade.''' ''Reach 5 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) sharp and 9 (2d8) necrotic [[damage]], and the creature cannot regain HP until after the Emissary’s next turn.
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==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''...AND''' take '''ONE''' of the following actions.''====
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| colspan="6" |'''Spell.''' The Emissary can cast one of its spells.
| colspan="6" |'''Spell.''' The Emissary of the Exiles can cast one of its spells.
'''Damned Souls (Recharge 4-6).''' The Emissary can strike its Unholy Blade into solid ground to summon 1d4 Damned Souls. Damned Souls have the stats of NPCs randomly determined by rolling on the table below. Damned Souls have the Undead creature tag.
'''Damned Souls (Recharge 4-6).''' The Emissary of the Exiles can strike its Unholy Blade into solid ground to summon 1d4 Damned Souls. Damned Souls have the stats of NPCs randomly determined by rolling on the table below. Damned Souls have the Undead creature tag.
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{| class="wikitable"
| colspan="3" |'''d6'''
| colspan="3" |'''d6'''
| colspan="3" |'''Damned Soul'''
| colspan="3" |'''Damned Soul'''
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| colspan="3" |5
| colspan="3" |5
| colspan="3" |[[Knight]]
| colspan="3" |[[Knight]]
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| colspan="3" |6
| colspan="3" |Veteran [[Soldier]]
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Exploit (1/Round).''' The Emissary can Exploit.
| colspan="6" |'''Exploit (1/Round).''' The Emissary of the Exiles can [[Actions#Advanced Maneuvers|Exploit]].
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