Berzerker: Difference between revisions

12 bytes removed ,  31 December 2023
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m (Removed comma in Rage, Changed "of" to "for" in Unstoppable Juggernaut, Changed "Blood Rage ability" to "Blood Rampage ability" in Blood Rampage, Capitalized berzerker in Berzerker Entry Talent,)
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* <u>Kraken</u>''':''' You have turned to the sea, gaining +6 to the Vehicles (Water) skill.  When you roll CHA to interact with professional sailors or port workers, you can roll 2d20 and take the higher result.
* <u>Kraken</u>''':''' You have turned to the sea, gaining +6 to the Vehicles (Water) skill.  When you roll CHA to interact with professional sailors or port workers, you can roll 2d20 and take the higher result.


* <u>Lone [[Wolf]]</u>: When making AWR or INT checks that would implement [[skills]] with the survival tag, you may use your CHA instead.
* <u>Lone Wolf</u>: When making AWR or INT checks that would implement [[skills]] with the survival tag, you may use your CHA instead.
|''Berzerker, Exile''
|''Berzerker, Exile''
|-
|-
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|'''Throw Anything'''
|'''Throw Anything'''
|Drunken Fighter
|Drunken Fighter
|Improvised thrown [[weapons]] cost you 1 fewer AP to use (min. 1) and deal 1d6 damage.
|Improvised thrown weapons cost you 1 fewer AP to use (min. 1) and deal 1d6 damage.
|''Berzerker, Exile''
|''Berzerker, Exile''
|-
|-
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|Exile 6
|Exile 6
|You gain a special bond with a creature. This creature can be ML 2 or lower and must have the Beast tag and no other creature tags. Your companion follows your instructions and acts at the end of your turn.
|You gain a special bond with a creature. This creature can be ML 2 or lower and must have the Beast tag and no other creature tags. Your companion follows your instructions and acts at the end of your turn.
When your companion reaches 0 HP it falls unconscious rather than [[dying]] and returns to full HP upon Taking a Rest.
When your companion reaches 0 HP it falls unconscious rather than dying and returns to full HP upon Taking a Rest.
|''Berzerker, Exile''
|''Berzerker, Exile''
|-
|-
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