Warp Time: Difference between revisions

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'''Duration:''' Instantaneous
'''Duration:''' Instantaneous


You immediately gain double the amount of AP that you normally gain at the start of each of your turns, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.




[[Psionic Spells|[Back to Psionic Spells]]]
[[Psionic Spells|[Back to Psionic Spells]]]